aboutsummaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/v3d/v3d_regs.h
diff options
context:
space:
mode:
authorLibravatar Linus Torvalds <torvalds@linux-foundation.org>2023-02-21 18:24:12 -0800
committerLibravatar Linus Torvalds <torvalds@linux-foundation.org>2023-02-21 18:24:12 -0800
commit5b7c4cabbb65f5c469464da6c5f614cbd7f730f2 (patch)
treecc5c2d0a898769fd59549594fedb3ee6f84e59a0 /drivers/gpu/drm/v3d/v3d_regs.h
downloadlinux-5b7c4cabbb65f5c469464da6c5f614cbd7f730f2.tar.gz
linux-5b7c4cabbb65f5c469464da6c5f614cbd7f730f2.zip
Merge tag 'net-next-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-nextgrafted
Pull networking updates from Jakub Kicinski: "Core: - Add dedicated kmem_cache for typical/small skb->head, avoid having to access struct page at kfree time, and improve memory use. - Introduce sysctl to set default RPS configuration for new netdevs. - Define Netlink protocol specification format which can be used to describe messages used by each family and auto-generate parsers. Add tools for generating kernel data structures and uAPI headers. - Expose all net/core sysctls inside netns. - Remove 4s sleep in netpoll if carrier is instantly detected on boot. - Add configurable limit of MDB entries per port, and port-vlan. - Continue populating drop reasons throughout the stack. - Retire a handful of legacy Qdiscs and classifiers. Protocols: - Support IPv4 big TCP (TSO frames larger than 64kB). - Add IP_LOCAL_PORT_RANGE socket option, to control local port range on socket by socket basis. - Track and report in procfs number of MPTCP sockets used. - Support mixing IPv4 and IPv6 flows in the in-kernel MPTCP path manager. - IPv6: don't check net.ipv6.route.max_size and rely on garbage collection to free memory (similarly to IPv4). - Support Penultimate Segment Pop (PSP) flavor in SRv6 (RFC8986). - ICMP: add per-rate limit counters. - Add support for user scanning requests in ieee802154. - Remove static WEP support. - Support minimal Wi-Fi 7 Extremely High Throughput (EHT) rate reporting. - WiFi 7 EHT channel puncturing support (client & AP). BPF: - Add a rbtree data structure following the "next-gen data structure" precedent set by recently added linked list, that is, by using kfunc + kptr instead of adding a new BPF map type. - Expose XDP hints via kfuncs with initial support for RX hash and timestamp metadata. - Add BPF_F_NO_TUNNEL_KEY extension to bpf_skb_set_tunnel_key to better support decap on GRE tunnel devices not operating in collect metadata. - Improve x86 JIT's codegen for PROBE_MEM runtime error checks. - Remove the need for trace_printk_lock for bpf_trace_printk and bpf_trace_vprintk helpers. - Extend libbpf's bpf_tracing.h support for tracing arguments of kprobes/uprobes and syscall as a special case. - Significantly reduce the search time for module symbols by livepatch and BPF. - Enable cpumasks to be used as kptrs, which is useful for tracing programs tracking which tasks end up running on which CPUs in different time intervals. - Add support for BPF trampoline on s390x and riscv64. - Add capability to export the XDP features supported by the NIC. - Add __bpf_kfunc tag for marking kernel functions as kfuncs. - Add cgroup.memory=nobpf kernel parameter option to disable BPF memory accounting for container environments. Netfilter: - Remove the CLUSTERIP target. It has been marked as obsolete for years, and we still have WARN splats wrt races of the out-of-band /proc interface installed by this target. - Add 'destroy' commands to nf_tables. They are identical to the existing 'delete' commands, but do not return an error if the referenced object (set, chain, rule...) did not exist. Driver API: - Improve cpumask_local_spread() locality to help NICs set the right IRQ affinity on AMD platforms. - Separate C22 and C45 MDIO bus transactions more clearly. - Introduce new DCB table to control DSCP rewrite on egress. - Support configuration of Physical Layer Collision Avoidance (PLCA) Reconciliation Sublayer (RS) (802.3cg-2019). Modern version of shared medium Ethernet. - Support for MAC Merge layer (IEEE 802.3-2018 clause 99). Allowing preemption of low priority frames by high priority frames. - Add support for controlling MACSec offload using netlink SET. - Rework devlink instance refcounts to allow registration and de-registration under the instance lock. Split the code into multiple files, drop some of the unnecessarily granular locks and factor out common parts of netlink operation handling. - Add TX frame aggregation parameters (for USB drivers). - Add a new attr TCA_EXT_WARN_MSG to report TC (offload) warning messages with notifications for debug. - Allow offloading of UDP NEW connections via act_ct. - Add support for per action HW stats in TC. - Support hardware miss to TC action (continue processing in SW from a specific point in the action chain). - Warn if old Wireless Extension user space interface is used with modern cfg80211/mac80211 drivers. Do not support Wireless Extensions for Wi-Fi 7 devices at all. Everyone should switch to using nl80211 interface instead. - Improve the CAN bit timing configuration. Use extack to return error messages directly to user space, update the SJW handling, including the definition of a new default value that will benefit CAN-FD controllers, by increasing their oscillator tolerance. New hardware / drivers: - Ethernet: - nVidia BlueField-3 support (control traffic driver) - Ethernet support for imx93 SoCs - Motorcomm yt8531 gigabit Ethernet PHY - onsemi NCN26000 10BASE-T1S PHY (with support for PLCA) - Microchip LAN8841 PHY (incl. cable diagnostics and PTP) - Amlogic gxl MDIO mux - WiFi: - RealTek RTL8188EU (rtl8xxxu) - Qualcomm Wi-Fi 7 devices (ath12k) - CAN: - Renesas R-Car V4H Drivers: - Bluetooth: - Set Per Platform Antenna Gain (PPAG) for Intel controllers. - Ethernet NICs: - Intel (1G, igc): - support TSN / Qbv / packet scheduling features of i226 model - Intel (100G, ice): - use GNSS subsystem instead of TTY - multi-buffer XDP support - extend support for GPIO pins to E823 devices - nVidia/Mellanox: - update the shared buffer configuration on PFC commands - implement PTP adjphase function for HW offset control - TC support for Geneve and GRE with VF tunnel offload - more efficient crypto key management method - multi-port eswitch support - Netronome/Corigine: - add DCB IEEE support - support IPsec offloading for NFP3800 - Freescale/NXP (enetc): - support XDP_REDIRECT for XDP non-linear buffers - improve reconfig, avoid link flap and waiting for idle - support MAC Merge layer - Other NICs: - sfc/ef100: add basic devlink support for ef100 - ionic: rx_push mode operation (writing descriptors via MMIO) - bnxt: use the auxiliary bus abstraction for RDMA - r8169: disable ASPM and reset bus in case of tx timeout - cpsw: support QSGMII mode for J721e CPSW9G - cpts: support pulse-per-second output - ngbe: add an mdio bus driver - usbnet: optimize usbnet_bh() by avoiding unnecessary queuing - r8152: handle devices with FW with NCM support - amd-xgbe: support 10Mbps, 2.5GbE speeds and rx-adaptation - virtio-net: support multi buffer XDP - virtio/vsock: replace virtio_vsock_pkt with sk_buff - tsnep: XDP support - Ethernet high-speed switches: - nVidia/Mellanox (mlxsw): - add support for latency TLV (in FW control messages) - Microchip (sparx5): - separate explicit and implicit traffic forwarding rules, make the implicit rules always active - add support for egress DSCP rewrite - IS0 VCAP support (Ingress Classification) - IS2 VCAP filters (protos, L3 addrs, L4 ports, flags, ToS etc.) - ES2 VCAP support (Egress Access Control) - support for Per-Stream Filtering and Policing (802.1Q, 8.6.5.1) - Ethernet embedded switches: - Marvell (mv88e6xxx): - add MAB (port auth) offload support - enable PTP receive for mv88e6390 - NXP (ocelot): - support MAC Merge layer - support for the the vsc7512 internal copper phys - Microchip: - lan9303: convert to PHYLINK - lan966x: support TC flower filter statistics - lan937x: PTP support for KSZ9563/KSZ8563 and LAN937x - lan937x: support Credit Based Shaper configuration - ksz9477: support Energy Efficient Ethernet - other: - qca8k: convert to regmap read/write API, use bulk operations - rswitch: Improve TX timestamp accuracy - Intel WiFi (iwlwifi): - EHT (Wi-Fi 7) rate reporting - STEP equalizer support: transfer some STEP (connection to radio on platforms with integrated wifi) related parameters from the BIOS to the firmware. - Qualcomm 802.11ax WiFi (ath11k): - IPQ5018 support - Fine Timing Measurement (FTM) responder role support - channel 177 support - MediaTek WiFi (mt76): - per-PHY LED support - mt7996: EHT (Wi-Fi 7) support - Wireless Ethernet Dispatch (WED) reset support - switch to using page pool allocator - RealTek WiFi (rtw89): - support new version of Bluetooth co-existance - Mobile: - rmnet: support TX aggregation" * tag 'net-next-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-next: (1872 commits) page_pool: add a comment explaining the fragment counter usage net: ethtool: fix __ethtool_dev_mm_supported() implementation ethtool: pse-pd: Fix double word in comments xsk: add linux/vmalloc.h to xsk.c sefltests: netdevsim: wait for devlink instance after netns removal selftest: fib_tests: Always cleanup before exit net/mlx5e: Align IPsec ASO result memory to be as required by hardware net/mlx5e: TC, Set CT miss to the specific ct action instance net/mlx5e: Rename CHAIN_TO_REG to MAPPED_OBJ_TO_REG net/mlx5: Refactor tc miss handling to a single function net/mlx5: Kconfig: Make tc offload depend on tc skb extension net/sched: flower: Support hardware miss to tc action net/sched: flower: Move filter handle initialization earlier net/sched: cls_api: Support hardware miss to tc action net/sched: Rename user cookie and act cookie sfc: fix builds without CONFIG_RTC_LIB sfc: clean up some inconsistent indentings net/mlx4_en: Introduce flexible array to silence overflow warning net: lan966x: Fix possible deadlock inside PTP net/ulp: Remove redundant ->clone() test in inet_clone_ulp(). ...
Diffstat (limited to '')
-rw-r--r--drivers/gpu/drm/v3d/v3d_regs.h499
1 files changed, 499 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h
new file mode 100644
index 000000000..3663e0d6b
--- /dev/null
+++ b/drivers/gpu/drm/v3d/v3d_regs.h
@@ -0,0 +1,499 @@
+// SPDX-License-Identifier: GPL-2.0+
+/* Copyright (C) 2017-2018 Broadcom */
+
+#ifndef V3D_REGS_H
+#define V3D_REGS_H
+
+#include <linux/bitops.h>
+
+#define V3D_MASK(high, low) ((u32)GENMASK(high, low))
+/* Using the GNU statement expression extension */
+#define V3D_SET_FIELD(value, field) \
+ ({ \
+ u32 fieldval = (value) << field##_SHIFT; \
+ WARN_ON((fieldval & ~field##_MASK) != 0); \
+ fieldval & field##_MASK; \
+ })
+
+#define V3D_GET_FIELD(word, field) (((word) & field##_MASK) >> \
+ field##_SHIFT)
+
+/* Hub registers for shared hardware between V3D cores. */
+
+#define V3D_HUB_AXICFG 0x00000
+# define V3D_HUB_AXICFG_MAX_LEN_MASK V3D_MASK(3, 0)
+# define V3D_HUB_AXICFG_MAX_LEN_SHIFT 0
+#define V3D_HUB_UIFCFG 0x00004
+#define V3D_HUB_IDENT0 0x00008
+
+#define V3D_HUB_IDENT1 0x0000c
+# define V3D_HUB_IDENT1_WITH_MSO BIT(19)
+# define V3D_HUB_IDENT1_WITH_TSY BIT(18)
+# define V3D_HUB_IDENT1_WITH_TFU BIT(17)
+# define V3D_HUB_IDENT1_WITH_L3C BIT(16)
+# define V3D_HUB_IDENT1_NHOSTS_MASK V3D_MASK(15, 12)
+# define V3D_HUB_IDENT1_NHOSTS_SHIFT 12
+# define V3D_HUB_IDENT1_NCORES_MASK V3D_MASK(11, 8)
+# define V3D_HUB_IDENT1_NCORES_SHIFT 8
+# define V3D_HUB_IDENT1_REV_MASK V3D_MASK(7, 4)
+# define V3D_HUB_IDENT1_REV_SHIFT 4
+# define V3D_HUB_IDENT1_TVER_MASK V3D_MASK(3, 0)
+# define V3D_HUB_IDENT1_TVER_SHIFT 0
+
+#define V3D_HUB_IDENT2 0x00010
+# define V3D_HUB_IDENT2_WITH_MMU BIT(8)
+# define V3D_HUB_IDENT2_L3C_NKB_MASK V3D_MASK(7, 0)
+# define V3D_HUB_IDENT2_L3C_NKB_SHIFT 0
+
+#define V3D_HUB_IDENT3 0x00014
+# define V3D_HUB_IDENT3_IPREV_MASK V3D_MASK(15, 8)
+# define V3D_HUB_IDENT3_IPREV_SHIFT 8
+# define V3D_HUB_IDENT3_IPIDX_MASK V3D_MASK(7, 0)
+# define V3D_HUB_IDENT3_IPIDX_SHIFT 0
+
+#define V3D_HUB_INT_STS 0x00050
+#define V3D_HUB_INT_SET 0x00054
+#define V3D_HUB_INT_CLR 0x00058
+#define V3D_HUB_INT_MSK_STS 0x0005c
+#define V3D_HUB_INT_MSK_SET 0x00060
+#define V3D_HUB_INT_MSK_CLR 0x00064
+# define V3D_HUB_INT_MMU_WRV BIT(5)
+# define V3D_HUB_INT_MMU_PTI BIT(4)
+# define V3D_HUB_INT_MMU_CAP BIT(3)
+# define V3D_HUB_INT_MSO BIT(2)
+# define V3D_HUB_INT_TFUC BIT(1)
+# define V3D_HUB_INT_TFUF BIT(0)
+
+#define V3D_GCA_CACHE_CTRL 0x0000c
+# define V3D_GCA_CACHE_CTRL_FLUSH BIT(0)
+
+#define V3D_GCA_SAFE_SHUTDOWN 0x000b0
+# define V3D_GCA_SAFE_SHUTDOWN_EN BIT(0)
+
+#define V3D_GCA_SAFE_SHUTDOWN_ACK 0x000b4
+# define V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED 3
+
+# define V3D_TOP_GR_BRIDGE_REVISION 0x00000
+# define V3D_TOP_GR_BRIDGE_MAJOR_MASK V3D_MASK(15, 8)
+# define V3D_TOP_GR_BRIDGE_MAJOR_SHIFT 8
+# define V3D_TOP_GR_BRIDGE_MINOR_MASK V3D_MASK(7, 0)
+# define V3D_TOP_GR_BRIDGE_MINOR_SHIFT 0
+
+/* 7268 reset reg */
+# define V3D_TOP_GR_BRIDGE_SW_INIT_0 0x00008
+# define V3D_TOP_GR_BRIDGE_SW_INIT_0_V3D_CLK_108_SW_INIT BIT(0)
+/* 7278 reset reg */
+# define V3D_TOP_GR_BRIDGE_SW_INIT_1 0x0000c
+# define V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT BIT(0)
+
+#define V3D_TFU_CS 0x00400
+/* Stops current job, empties input fifo. */
+# define V3D_TFU_CS_TFURST BIT(31)
+# define V3D_TFU_CS_CVTCT_MASK V3D_MASK(23, 16)
+# define V3D_TFU_CS_CVTCT_SHIFT 16
+# define V3D_TFU_CS_NFREE_MASK V3D_MASK(13, 8)
+# define V3D_TFU_CS_NFREE_SHIFT 8
+# define V3D_TFU_CS_BUSY BIT(0)
+
+#define V3D_TFU_SU 0x00404
+/* Interrupt when FINTTHR input slots are free (0 = disabled) */
+# define V3D_TFU_SU_FINTTHR_MASK V3D_MASK(13, 8)
+# define V3D_TFU_SU_FINTTHR_SHIFT 8
+/* Skips resetting the CRC at the start of CRC generation. */
+# define V3D_TFU_SU_CRCCHAIN BIT(4)
+/* skips writes, computes CRC of the image. miplevels must be 0. */
+# define V3D_TFU_SU_CRC BIT(3)
+# define V3D_TFU_SU_THROTTLE_MASK V3D_MASK(1, 0)
+# define V3D_TFU_SU_THROTTLE_SHIFT 0
+
+#define V3D_TFU_ICFG 0x00408
+/* Interrupt when the conversion is complete. */
+# define V3D_TFU_ICFG_IOC BIT(0)
+
+/* Input Image Address */
+#define V3D_TFU_IIA 0x0040c
+/* Input Chroma Address */
+#define V3D_TFU_ICA 0x00410
+/* Input Image Stride */
+#define V3D_TFU_IIS 0x00414
+/* Input Image U-Plane Address */
+#define V3D_TFU_IUA 0x00418
+/* Output Image Address */
+#define V3D_TFU_IOA 0x0041c
+/* Image Output Size */
+#define V3D_TFU_IOS 0x00420
+/* TFU YUV Coefficient 0 */
+#define V3D_TFU_COEF0 0x00424
+/* Use these regs instead of the defaults. */
+# define V3D_TFU_COEF0_USECOEF BIT(31)
+/* TFU YUV Coefficient 1 */
+#define V3D_TFU_COEF1 0x00428
+/* TFU YUV Coefficient 2 */
+#define V3D_TFU_COEF2 0x0042c
+/* TFU YUV Coefficient 3 */
+#define V3D_TFU_COEF3 0x00430
+
+#define V3D_TFU_CRC 0x00434
+
+/* Per-MMU registers. */
+
+#define V3D_MMUC_CONTROL 0x01000
+# define V3D_MMUC_CONTROL_CLEAR BIT(3)
+# define V3D_MMUC_CONTROL_FLUSHING BIT(2)
+# define V3D_MMUC_CONTROL_FLUSH BIT(1)
+# define V3D_MMUC_CONTROL_ENABLE BIT(0)
+
+#define V3D_MMU_CTL 0x01200
+# define V3D_MMU_CTL_CAP_EXCEEDED BIT(27)
+# define V3D_MMU_CTL_CAP_EXCEEDED_ABORT BIT(26)
+# define V3D_MMU_CTL_CAP_EXCEEDED_INT BIT(25)
+# define V3D_MMU_CTL_CAP_EXCEEDED_EXCEPTION BIT(24)
+# define V3D_MMU_CTL_PT_INVALID BIT(20)
+# define V3D_MMU_CTL_PT_INVALID_ABORT BIT(19)
+# define V3D_MMU_CTL_PT_INVALID_INT BIT(18)
+# define V3D_MMU_CTL_PT_INVALID_EXCEPTION BIT(17)
+# define V3D_MMU_CTL_PT_INVALID_ENABLE BIT(16)
+# define V3D_MMU_CTL_WRITE_VIOLATION BIT(12)
+# define V3D_MMU_CTL_WRITE_VIOLATION_ABORT BIT(11)
+# define V3D_MMU_CTL_WRITE_VIOLATION_INT BIT(10)
+# define V3D_MMU_CTL_WRITE_VIOLATION_EXCEPTION BIT(9)
+# define V3D_MMU_CTL_TLB_CLEARING BIT(7)
+# define V3D_MMU_CTL_TLB_STATS_CLEAR BIT(3)
+# define V3D_MMU_CTL_TLB_CLEAR BIT(2)
+# define V3D_MMU_CTL_TLB_STATS_ENABLE BIT(1)
+# define V3D_MMU_CTL_ENABLE BIT(0)
+
+#define V3D_MMU_PT_PA_BASE 0x01204
+#define V3D_MMU_HIT 0x01208
+#define V3D_MMU_MISSES 0x0120c
+#define V3D_MMU_STALLS 0x01210
+
+#define V3D_MMU_ADDR_CAP 0x01214
+# define V3D_MMU_ADDR_CAP_ENABLE BIT(31)
+# define V3D_MMU_ADDR_CAP_MPAGE_MASK V3D_MASK(11, 0)
+# define V3D_MMU_ADDR_CAP_MPAGE_SHIFT 0
+
+#define V3D_MMU_SHOOT_DOWN 0x01218
+# define V3D_MMU_SHOOT_DOWN_SHOOTING BIT(29)
+# define V3D_MMU_SHOOT_DOWN_SHOOT BIT(28)
+# define V3D_MMU_SHOOT_DOWN_PAGE_MASK V3D_MASK(27, 0)
+# define V3D_MMU_SHOOT_DOWN_PAGE_SHIFT 0
+
+#define V3D_MMU_BYPASS_START 0x0121c
+#define V3D_MMU_BYPASS_END 0x01220
+
+/* AXI ID of the access that faulted */
+#define V3D_MMU_VIO_ID 0x0122c
+
+/* Address for illegal PTEs to return */
+#define V3D_MMU_ILLEGAL_ADDR 0x01230
+# define V3D_MMU_ILLEGAL_ADDR_ENABLE BIT(31)
+
+/* Address that faulted */
+#define V3D_MMU_VIO_ADDR 0x01234
+
+#define V3D_MMU_DEBUG_INFO 0x01238
+# define V3D_MMU_PA_WIDTH_MASK V3D_MASK(11, 8)
+# define V3D_MMU_PA_WIDTH_SHIFT 8
+# define V3D_MMU_VA_WIDTH_MASK V3D_MASK(7, 4)
+# define V3D_MMU_VA_WIDTH_SHIFT 4
+# define V3D_MMU_VERSION_MASK V3D_MASK(3, 0)
+# define V3D_MMU_VERSION_SHIFT 0
+
+/* Per-V3D-core registers */
+
+#define V3D_CTL_IDENT0 0x00000
+# define V3D_IDENT0_VER_MASK V3D_MASK(31, 24)
+# define V3D_IDENT0_VER_SHIFT 24
+
+#define V3D_CTL_IDENT1 0x00004
+/* Multiples of 1kb */
+# define V3D_IDENT1_VPM_SIZE_MASK V3D_MASK(31, 28)
+# define V3D_IDENT1_VPM_SIZE_SHIFT 28
+# define V3D_IDENT1_NSEM_MASK V3D_MASK(23, 16)
+# define V3D_IDENT1_NSEM_SHIFT 16
+# define V3D_IDENT1_NTMU_MASK V3D_MASK(15, 12)
+# define V3D_IDENT1_NTMU_SHIFT 12
+# define V3D_IDENT1_QUPS_MASK V3D_MASK(11, 8)
+# define V3D_IDENT1_QUPS_SHIFT 8
+# define V3D_IDENT1_NSLC_MASK V3D_MASK(7, 4)
+# define V3D_IDENT1_NSLC_SHIFT 4
+# define V3D_IDENT1_REV_MASK V3D_MASK(3, 0)
+# define V3D_IDENT1_REV_SHIFT 0
+
+#define V3D_CTL_IDENT2 0x00008
+# define V3D_IDENT2_BCG_INT BIT(28)
+
+#define V3D_CTL_MISCCFG 0x00018
+# define V3D_CTL_MISCCFG_QRMAXCNT_MASK V3D_MASK(3, 1)
+# define V3D_CTL_MISCCFG_QRMAXCNT_SHIFT 1
+# define V3D_MISCCFG_OVRTMUOUT BIT(0)
+
+#define V3D_CTL_L2CACTL 0x00020
+# define V3D_L2CACTL_L2CCLR BIT(2)
+# define V3D_L2CACTL_L2CDIS BIT(1)
+# define V3D_L2CACTL_L2CENA BIT(0)
+
+#define V3D_CTL_SLCACTL 0x00024
+# define V3D_SLCACTL_TVCCS_MASK V3D_MASK(27, 24)
+# define V3D_SLCACTL_TVCCS_SHIFT 24
+# define V3D_SLCACTL_TDCCS_MASK V3D_MASK(19, 16)
+# define V3D_SLCACTL_TDCCS_SHIFT 16
+# define V3D_SLCACTL_UCC_MASK V3D_MASK(11, 8)
+# define V3D_SLCACTL_UCC_SHIFT 8
+# define V3D_SLCACTL_ICC_MASK V3D_MASK(3, 0)
+# define V3D_SLCACTL_ICC_SHIFT 0
+
+#define V3D_CTL_L2TCACTL 0x00030
+# define V3D_L2TCACTL_TMUWCF BIT(8)
+# define V3D_L2TCACTL_L2T_NO_WM BIT(4)
+/* Invalidates cache lines. */
+# define V3D_L2TCACTL_FLM_FLUSH 0
+/* Removes cachelines without writing dirty lines back. */
+# define V3D_L2TCACTL_FLM_CLEAR 1
+/* Writes out dirty cachelines and marks them clean, but doesn't invalidate. */
+# define V3D_L2TCACTL_FLM_CLEAN 2
+# define V3D_L2TCACTL_FLM_MASK V3D_MASK(2, 1)
+# define V3D_L2TCACTL_FLM_SHIFT 1
+# define V3D_L2TCACTL_L2TFLS BIT(0)
+#define V3D_CTL_L2TFLSTA 0x00034
+#define V3D_CTL_L2TFLEND 0x00038
+
+#define V3D_CTL_INT_STS 0x00050
+#define V3D_CTL_INT_SET 0x00054
+#define V3D_CTL_INT_CLR 0x00058
+#define V3D_CTL_INT_MSK_STS 0x0005c
+#define V3D_CTL_INT_MSK_SET 0x00060
+#define V3D_CTL_INT_MSK_CLR 0x00064
+# define V3D_INT_QPU_MASK V3D_MASK(27, 16)
+# define V3D_INT_QPU_SHIFT 16
+# define V3D_INT_CSDDONE BIT(7)
+# define V3D_INT_PCTR BIT(6)
+# define V3D_INT_GMPV BIT(5)
+# define V3D_INT_TRFB BIT(4)
+# define V3D_INT_SPILLUSE BIT(3)
+# define V3D_INT_OUTOMEM BIT(2)
+# define V3D_INT_FLDONE BIT(1)
+# define V3D_INT_FRDONE BIT(0)
+
+#define V3D_CLE_CT0CS 0x00100
+#define V3D_CLE_CT1CS 0x00104
+#define V3D_CLE_CTNCS(n) (V3D_CLE_CT0CS + 4 * n)
+#define V3D_CLE_CT0EA 0x00108
+#define V3D_CLE_CT1EA 0x0010c
+#define V3D_CLE_CTNEA(n) (V3D_CLE_CT0EA + 4 * n)
+#define V3D_CLE_CT0CA 0x00110
+#define V3D_CLE_CT1CA 0x00114
+#define V3D_CLE_CTNCA(n) (V3D_CLE_CT0CA + 4 * n)
+#define V3D_CLE_CT0RA 0x00118
+#define V3D_CLE_CT1RA 0x0011c
+#define V3D_CLE_CTNRA(n) (V3D_CLE_CT0RA + 4 * n)
+#define V3D_CLE_CT0LC 0x00120
+#define V3D_CLE_CT1LC 0x00124
+#define V3D_CLE_CT0PC 0x00128
+#define V3D_CLE_CT1PC 0x0012c
+#define V3D_CLE_PCS 0x00130
+#define V3D_CLE_BFC 0x00134
+#define V3D_CLE_RFC 0x00138
+#define V3D_CLE_TFBC 0x0013c
+#define V3D_CLE_TFIT 0x00140
+#define V3D_CLE_CT1CFG 0x00144
+#define V3D_CLE_CT1TILECT 0x00148
+#define V3D_CLE_CT1TSKIP 0x0014c
+#define V3D_CLE_CT1PTCT 0x00150
+#define V3D_CLE_CT0SYNC 0x00154
+#define V3D_CLE_CT1SYNC 0x00158
+#define V3D_CLE_CT0QTS 0x0015c
+# define V3D_CLE_CT0QTS_ENABLE BIT(1)
+#define V3D_CLE_CT0QBA 0x00160
+#define V3D_CLE_CT1QBA 0x00164
+#define V3D_CLE_CTNQBA(n) (V3D_CLE_CT0QBA + 4 * n)
+#define V3D_CLE_CT0QEA 0x00168
+#define V3D_CLE_CT1QEA 0x0016c
+#define V3D_CLE_CTNQEA(n) (V3D_CLE_CT0QEA + 4 * n)
+#define V3D_CLE_CT0QMA 0x00170
+#define V3D_CLE_CT0QMS 0x00174
+#define V3D_CLE_CT1QCFG 0x00178
+/* If set without ETPROC, entirely skip tiles with no primitives. */
+# define V3D_CLE_QCFG_ETFILT BIT(7)
+/* If set with ETFILT, just write the clear color to tiles with no
+ * primitives.
+ */
+# define V3D_CLE_QCFG_ETPROC BIT(6)
+# define V3D_CLE_QCFG_ETSFLUSH BIT(1)
+# define V3D_CLE_QCFG_MCDIS BIT(0)
+
+#define V3D_PTB_BPCA 0x00300
+#define V3D_PTB_BPCS 0x00304
+#define V3D_PTB_BPOA 0x00308
+#define V3D_PTB_BPOS 0x0030c
+
+#define V3D_PTB_BXCF 0x00310
+# define V3D_PTB_BXCF_RWORDERDISA BIT(1)
+# define V3D_PTB_BXCF_CLIPDISA BIT(0)
+
+#define V3D_V3_PCTR_0_EN 0x00674
+#define V3D_V3_PCTR_0_EN_ENABLE BIT(31)
+#define V3D_V4_PCTR_0_EN 0x00650
+/* When a bit is set, resets the counter to 0. */
+#define V3D_V3_PCTR_0_CLR 0x00670
+#define V3D_V4_PCTR_0_CLR 0x00654
+#define V3D_PCTR_0_OVERFLOW 0x00658
+
+#define V3D_V3_PCTR_0_PCTRS0 0x00684
+#define V3D_V3_PCTR_0_PCTRS15 0x00660
+#define V3D_V3_PCTR_0_PCTRSX(x) (V3D_V3_PCTR_0_PCTRS0 + \
+ 4 * (x))
+/* Each src reg muxes four counters each. */
+#define V3D_V4_PCTR_0_SRC_0_3 0x00660
+#define V3D_V4_PCTR_0_SRC_28_31 0x0067c
+#define V3D_V4_PCTR_0_SRC_X(x) (V3D_V4_PCTR_0_SRC_0_3 + \
+ 4 * (x))
+# define V3D_PCTR_S0_MASK V3D_MASK(6, 0)
+# define V3D_PCTR_S0_SHIFT 0
+# define V3D_PCTR_S1_MASK V3D_MASK(14, 8)
+# define V3D_PCTR_S1_SHIFT 8
+# define V3D_PCTR_S2_MASK V3D_MASK(22, 16)
+# define V3D_PCTR_S2_SHIFT 16
+# define V3D_PCTR_S3_MASK V3D_MASK(30, 24)
+# define V3D_PCTR_S3_SHIFT 24
+# define V3D_PCTR_CYCLE_COUNT 32
+
+/* Output values of the counters. */
+#define V3D_PCTR_0_PCTR0 0x00680
+#define V3D_PCTR_0_PCTR31 0x006fc
+#define V3D_PCTR_0_PCTRX(x) (V3D_PCTR_0_PCTR0 + \
+ 4 * (x))
+#define V3D_GMP_STATUS 0x00800
+# define V3D_GMP_STATUS_GMPRST BIT(31)
+# define V3D_GMP_STATUS_WR_COUNT_MASK V3D_MASK(30, 24)
+# define V3D_GMP_STATUS_WR_COUNT_SHIFT 24
+# define V3D_GMP_STATUS_RD_COUNT_MASK V3D_MASK(22, 16)
+# define V3D_GMP_STATUS_RD_COUNT_SHIFT 16
+# define V3D_GMP_STATUS_WR_ACTIVE BIT(5)
+# define V3D_GMP_STATUS_RD_ACTIVE BIT(4)
+# define V3D_GMP_STATUS_CFG_BUSY BIT(3)
+# define V3D_GMP_STATUS_CNTOVF BIT(2)
+# define V3D_GMP_STATUS_INVPROT BIT(1)
+# define V3D_GMP_STATUS_VIO BIT(0)
+
+#define V3D_GMP_CFG 0x00804
+# define V3D_GMP_CFG_LBURSTEN BIT(3)
+# define V3D_GMP_CFG_PGCRSEN BIT()
+# define V3D_GMP_CFG_STOP_REQ BIT(1)
+# define V3D_GMP_CFG_PROT_ENABLE BIT(0)
+
+#define V3D_GMP_VIO_ADDR 0x00808
+#define V3D_GMP_VIO_TYPE 0x0080c
+#define V3D_GMP_TABLE_ADDR 0x00810
+#define V3D_GMP_CLEAR_LOAD 0x00814
+#define V3D_GMP_PRESERVE_LOAD 0x00818
+#define V3D_GMP_VALID_LINES 0x00820
+
+#define V3D_CSD_STATUS 0x00900
+# define V3D_CSD_STATUS_NUM_COMPLETED_MASK V3D_MASK(11, 4)
+# define V3D_CSD_STATUS_NUM_COMPLETED_SHIFT 4
+# define V3D_CSD_STATUS_NUM_ACTIVE_MASK V3D_MASK(3, 2)
+# define V3D_CSD_STATUS_NUM_ACTIVE_SHIFT 2
+# define V3D_CSD_STATUS_HAVE_CURRENT_DISPATCH BIT(1)
+# define V3D_CSD_STATUS_HAVE_QUEUED_DISPATCH BIT(0)
+
+#define V3D_CSD_QUEUED_CFG0 0x00904
+# define V3D_CSD_QUEUED_CFG0_NUM_WGS_X_MASK V3D_MASK(31, 16)
+# define V3D_CSD_QUEUED_CFG0_NUM_WGS_X_SHIFT 16
+# define V3D_CSD_QUEUED_CFG0_WG_X_OFFSET_MASK V3D_MASK(15, 0)
+# define V3D_CSD_QUEUED_CFG0_WG_X_OFFSET_SHIFT 0
+
+#define V3D_CSD_QUEUED_CFG1 0x00908
+# define V3D_CSD_QUEUED_CFG1_NUM_WGS_Y_MASK V3D_MASK(31, 16)
+# define V3D_CSD_QUEUED_CFG1_NUM_WGS_Y_SHIFT 16
+# define V3D_CSD_QUEUED_CFG1_WG_Y_OFFSET_MASK V3D_MASK(15, 0)
+# define V3D_CSD_QUEUED_CFG1_WG_Y_OFFSET_SHIFT 0
+
+#define V3D_CSD_QUEUED_CFG2 0x0090c
+# define V3D_CSD_QUEUED_CFG2_NUM_WGS_Z_MASK V3D_MASK(31, 16)
+# define V3D_CSD_QUEUED_CFG2_NUM_WGS_Z_SHIFT 16
+# define V3D_CSD_QUEUED_CFG2_WG_Z_OFFSET_MASK V3D_MASK(15, 0)
+# define V3D_CSD_QUEUED_CFG2_WG_Z_OFFSET_SHIFT 0
+
+#define V3D_CSD_QUEUED_CFG3 0x00910
+# define V3D_CSD_QUEUED_CFG3_OVERLAP_WITH_PREV BIT(26)
+# define V3D_CSD_QUEUED_CFG3_MAX_SG_ID_MASK V3D_MASK(25, 20)
+# define V3D_CSD_QUEUED_CFG3_MAX_SG_ID_SHIFT 20
+# define V3D_CSD_QUEUED_CFG3_BATCHES_PER_SG_M1_MASK V3D_MASK(19, 12)
+# define V3D_CSD_QUEUED_CFG3_BATCHES_PER_SG_M1_SHIFT 12
+# define V3D_CSD_QUEUED_CFG3_WGS_PER_SG_MASK V3D_MASK(11, 8)
+# define V3D_CSD_QUEUED_CFG3_WGS_PER_SG_SHIFT 8
+# define V3D_CSD_QUEUED_CFG3_WG_SIZE_MASK V3D_MASK(7, 0)
+# define V3D_CSD_QUEUED_CFG3_WG_SIZE_SHIFT 0
+
+/* Number of batches, minus 1 */
+#define V3D_CSD_QUEUED_CFG4 0x00914
+
+/* Shader address, pnan, singleseg, threading, like a shader record. */
+#define V3D_CSD_QUEUED_CFG5 0x00918
+
+/* Uniforms address (4 byte aligned) */
+#define V3D_CSD_QUEUED_CFG6 0x0091c
+
+#define V3D_CSD_CURRENT_CFG0 0x00920
+#define V3D_CSD_CURRENT_CFG1 0x00924
+#define V3D_CSD_CURRENT_CFG2 0x00928
+#define V3D_CSD_CURRENT_CFG3 0x0092c
+#define V3D_CSD_CURRENT_CFG4 0x00930
+#define V3D_CSD_CURRENT_CFG5 0x00934
+#define V3D_CSD_CURRENT_CFG6 0x00938
+
+#define V3D_CSD_CURRENT_ID0 0x0093c
+# define V3D_CSD_CURRENT_ID0_WG_X_MASK V3D_MASK(31, 16)
+# define V3D_CSD_CURRENT_ID0_WG_X_SHIFT 16
+# define V3D_CSD_CURRENT_ID0_WG_IN_SG_MASK V3D_MASK(11, 8)
+# define V3D_CSD_CURRENT_ID0_WG_IN_SG_SHIFT 8
+# define V3D_CSD_CURRENT_ID0_L_IDX_MASK V3D_MASK(7, 0)
+# define V3D_CSD_CURRENT_ID0_L_IDX_SHIFT 0
+
+#define V3D_CSD_CURRENT_ID1 0x00940
+# define V3D_CSD_CURRENT_ID0_WG_Z_MASK V3D_MASK(31, 16)
+# define V3D_CSD_CURRENT_ID0_WG_Z_SHIFT 16
+# define V3D_CSD_CURRENT_ID0_WG_Y_MASK V3D_MASK(15, 0)
+# define V3D_CSD_CURRENT_ID0_WG_Y_SHIFT 0
+
+#define V3D_ERR_FDBGO 0x00f04
+#define V3D_ERR_FDBGB 0x00f08
+#define V3D_ERR_FDBGR 0x00f0c
+
+#define V3D_ERR_FDBGS 0x00f10
+# define V3D_ERR_FDBGS_INTERPZ_IP_STALL BIT(17)
+# define V3D_ERR_FDBGS_DEPTHO_FIFO_IP_STALL BIT(16)
+# define V3D_ERR_FDBGS_XYNRM_IP_STALL BIT(14)
+# define V3D_ERR_FDBGS_EZREQ_FIFO_OP_VALID BIT(13)
+# define V3D_ERR_FDBGS_QXYF_FIFO_OP_VALID BIT(12)
+# define V3D_ERR_FDBGS_QXYF_FIFO_OP_LAST BIT(11)
+# define V3D_ERR_FDBGS_EZTEST_ANYQVALID BIT(7)
+# define V3D_ERR_FDBGS_EZTEST_PASS BIT(6)
+# define V3D_ERR_FDBGS_EZTEST_QREADY BIT(5)
+# define V3D_ERR_FDBGS_EZTEST_VLF_OKNOVALID BIT(4)
+# define V3D_ERR_FDBGS_EZTEST_QSTALL BIT(3)
+# define V3D_ERR_FDBGS_EZTEST_IP_VLFSTALL BIT(2)
+# define V3D_ERR_FDBGS_EZTEST_IP_PRSTALL BIT(1)
+# define V3D_ERR_FDBGS_EZTEST_IP_QSTALL BIT(0)
+
+#define V3D_ERR_STAT 0x00f20
+# define V3D_ERR_L2CARE BIT(15)
+# define V3D_ERR_VCMBE BIT(14)
+# define V3D_ERR_VCMRE BIT(13)
+# define V3D_ERR_VCDI BIT(12)
+# define V3D_ERR_VCDE BIT(11)
+# define V3D_ERR_VDWE BIT(10)
+# define V3D_ERR_VPMEAS BIT(9)
+# define V3D_ERR_VPMEFNA BIT(8)
+# define V3D_ERR_VPMEWNA BIT(7)
+# define V3D_ERR_VPMERNA BIT(6)
+# define V3D_ERR_VPMERR BIT(5)
+# define V3D_ERR_VPMEWR BIT(4)
+# define V3D_ERR_VPAERRGL BIT(3)
+# define V3D_ERR_VPAEBRGL BIT(2)
+# define V3D_ERR_VPAERGS BIT(1)
+# define V3D_ERR_VPAEABB BIT(0)
+
+#endif /* V3D_REGS_H */