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authorLibravatar Linus Torvalds <torvalds@linux-foundation.org>2023-02-21 18:24:12 -0800
committerLibravatar Linus Torvalds <torvalds@linux-foundation.org>2023-02-21 18:24:12 -0800
commit5b7c4cabbb65f5c469464da6c5f614cbd7f730f2 (patch)
treecc5c2d0a898769fd59549594fedb3ee6f84e59a0 /drivers/hid/hid-steam.c
downloadlinux-5b7c4cabbb65f5c469464da6c5f614cbd7f730f2.tar.gz
linux-5b7c4cabbb65f5c469464da6c5f614cbd7f730f2.zip
Merge tag 'net-next-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-nextgrafted
Pull networking updates from Jakub Kicinski: "Core: - Add dedicated kmem_cache for typical/small skb->head, avoid having to access struct page at kfree time, and improve memory use. - Introduce sysctl to set default RPS configuration for new netdevs. - Define Netlink protocol specification format which can be used to describe messages used by each family and auto-generate parsers. Add tools for generating kernel data structures and uAPI headers. - Expose all net/core sysctls inside netns. - Remove 4s sleep in netpoll if carrier is instantly detected on boot. - Add configurable limit of MDB entries per port, and port-vlan. - Continue populating drop reasons throughout the stack. - Retire a handful of legacy Qdiscs and classifiers. Protocols: - Support IPv4 big TCP (TSO frames larger than 64kB). - Add IP_LOCAL_PORT_RANGE socket option, to control local port range on socket by socket basis. - Track and report in procfs number of MPTCP sockets used. - Support mixing IPv4 and IPv6 flows in the in-kernel MPTCP path manager. - IPv6: don't check net.ipv6.route.max_size and rely on garbage collection to free memory (similarly to IPv4). - Support Penultimate Segment Pop (PSP) flavor in SRv6 (RFC8986). - ICMP: add per-rate limit counters. - Add support for user scanning requests in ieee802154. - Remove static WEP support. - Support minimal Wi-Fi 7 Extremely High Throughput (EHT) rate reporting. - WiFi 7 EHT channel puncturing support (client & AP). BPF: - Add a rbtree data structure following the "next-gen data structure" precedent set by recently added linked list, that is, by using kfunc + kptr instead of adding a new BPF map type. - Expose XDP hints via kfuncs with initial support for RX hash and timestamp metadata. - Add BPF_F_NO_TUNNEL_KEY extension to bpf_skb_set_tunnel_key to better support decap on GRE tunnel devices not operating in collect metadata. - Improve x86 JIT's codegen for PROBE_MEM runtime error checks. - Remove the need for trace_printk_lock for bpf_trace_printk and bpf_trace_vprintk helpers. - Extend libbpf's bpf_tracing.h support for tracing arguments of kprobes/uprobes and syscall as a special case. - Significantly reduce the search time for module symbols by livepatch and BPF. - Enable cpumasks to be used as kptrs, which is useful for tracing programs tracking which tasks end up running on which CPUs in different time intervals. - Add support for BPF trampoline on s390x and riscv64. - Add capability to export the XDP features supported by the NIC. - Add __bpf_kfunc tag for marking kernel functions as kfuncs. - Add cgroup.memory=nobpf kernel parameter option to disable BPF memory accounting for container environments. Netfilter: - Remove the CLUSTERIP target. It has been marked as obsolete for years, and we still have WARN splats wrt races of the out-of-band /proc interface installed by this target. - Add 'destroy' commands to nf_tables. They are identical to the existing 'delete' commands, but do not return an error if the referenced object (set, chain, rule...) did not exist. Driver API: - Improve cpumask_local_spread() locality to help NICs set the right IRQ affinity on AMD platforms. - Separate C22 and C45 MDIO bus transactions more clearly. - Introduce new DCB table to control DSCP rewrite on egress. - Support configuration of Physical Layer Collision Avoidance (PLCA) Reconciliation Sublayer (RS) (802.3cg-2019). Modern version of shared medium Ethernet. - Support for MAC Merge layer (IEEE 802.3-2018 clause 99). Allowing preemption of low priority frames by high priority frames. - Add support for controlling MACSec offload using netlink SET. - Rework devlink instance refcounts to allow registration and de-registration under the instance lock. Split the code into multiple files, drop some of the unnecessarily granular locks and factor out common parts of netlink operation handling. - Add TX frame aggregation parameters (for USB drivers). - Add a new attr TCA_EXT_WARN_MSG to report TC (offload) warning messages with notifications for debug. - Allow offloading of UDP NEW connections via act_ct. - Add support for per action HW stats in TC. - Support hardware miss to TC action (continue processing in SW from a specific point in the action chain). - Warn if old Wireless Extension user space interface is used with modern cfg80211/mac80211 drivers. Do not support Wireless Extensions for Wi-Fi 7 devices at all. Everyone should switch to using nl80211 interface instead. - Improve the CAN bit timing configuration. Use extack to return error messages directly to user space, update the SJW handling, including the definition of a new default value that will benefit CAN-FD controllers, by increasing their oscillator tolerance. New hardware / drivers: - Ethernet: - nVidia BlueField-3 support (control traffic driver) - Ethernet support for imx93 SoCs - Motorcomm yt8531 gigabit Ethernet PHY - onsemi NCN26000 10BASE-T1S PHY (with support for PLCA) - Microchip LAN8841 PHY (incl. cable diagnostics and PTP) - Amlogic gxl MDIO mux - WiFi: - RealTek RTL8188EU (rtl8xxxu) - Qualcomm Wi-Fi 7 devices (ath12k) - CAN: - Renesas R-Car V4H Drivers: - Bluetooth: - Set Per Platform Antenna Gain (PPAG) for Intel controllers. - Ethernet NICs: - Intel (1G, igc): - support TSN / Qbv / packet scheduling features of i226 model - Intel (100G, ice): - use GNSS subsystem instead of TTY - multi-buffer XDP support - extend support for GPIO pins to E823 devices - nVidia/Mellanox: - update the shared buffer configuration on PFC commands - implement PTP adjphase function for HW offset control - TC support for Geneve and GRE with VF tunnel offload - more efficient crypto key management method - multi-port eswitch support - Netronome/Corigine: - add DCB IEEE support - support IPsec offloading for NFP3800 - Freescale/NXP (enetc): - support XDP_REDIRECT for XDP non-linear buffers - improve reconfig, avoid link flap and waiting for idle - support MAC Merge layer - Other NICs: - sfc/ef100: add basic devlink support for ef100 - ionic: rx_push mode operation (writing descriptors via MMIO) - bnxt: use the auxiliary bus abstraction for RDMA - r8169: disable ASPM and reset bus in case of tx timeout - cpsw: support QSGMII mode for J721e CPSW9G - cpts: support pulse-per-second output - ngbe: add an mdio bus driver - usbnet: optimize usbnet_bh() by avoiding unnecessary queuing - r8152: handle devices with FW with NCM support - amd-xgbe: support 10Mbps, 2.5GbE speeds and rx-adaptation - virtio-net: support multi buffer XDP - virtio/vsock: replace virtio_vsock_pkt with sk_buff - tsnep: XDP support - Ethernet high-speed switches: - nVidia/Mellanox (mlxsw): - add support for latency TLV (in FW control messages) - Microchip (sparx5): - separate explicit and implicit traffic forwarding rules, make the implicit rules always active - add support for egress DSCP rewrite - IS0 VCAP support (Ingress Classification) - IS2 VCAP filters (protos, L3 addrs, L4 ports, flags, ToS etc.) - ES2 VCAP support (Egress Access Control) - support for Per-Stream Filtering and Policing (802.1Q, 8.6.5.1) - Ethernet embedded switches: - Marvell (mv88e6xxx): - add MAB (port auth) offload support - enable PTP receive for mv88e6390 - NXP (ocelot): - support MAC Merge layer - support for the the vsc7512 internal copper phys - Microchip: - lan9303: convert to PHYLINK - lan966x: support TC flower filter statistics - lan937x: PTP support for KSZ9563/KSZ8563 and LAN937x - lan937x: support Credit Based Shaper configuration - ksz9477: support Energy Efficient Ethernet - other: - qca8k: convert to regmap read/write API, use bulk operations - rswitch: Improve TX timestamp accuracy - Intel WiFi (iwlwifi): - EHT (Wi-Fi 7) rate reporting - STEP equalizer support: transfer some STEP (connection to radio on platforms with integrated wifi) related parameters from the BIOS to the firmware. - Qualcomm 802.11ax WiFi (ath11k): - IPQ5018 support - Fine Timing Measurement (FTM) responder role support - channel 177 support - MediaTek WiFi (mt76): - per-PHY LED support - mt7996: EHT (Wi-Fi 7) support - Wireless Ethernet Dispatch (WED) reset support - switch to using page pool allocator - RealTek WiFi (rtw89): - support new version of Bluetooth co-existance - Mobile: - rmnet: support TX aggregation" * tag 'net-next-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-next: (1872 commits) page_pool: add a comment explaining the fragment counter usage net: ethtool: fix __ethtool_dev_mm_supported() implementation ethtool: pse-pd: Fix double word in comments xsk: add linux/vmalloc.h to xsk.c sefltests: netdevsim: wait for devlink instance after netns removal selftest: fib_tests: Always cleanup before exit net/mlx5e: Align IPsec ASO result memory to be as required by hardware net/mlx5e: TC, Set CT miss to the specific ct action instance net/mlx5e: Rename CHAIN_TO_REG to MAPPED_OBJ_TO_REG net/mlx5: Refactor tc miss handling to a single function net/mlx5: Kconfig: Make tc offload depend on tc skb extension net/sched: flower: Support hardware miss to tc action net/sched: flower: Move filter handle initialization earlier net/sched: cls_api: Support hardware miss to tc action net/sched: Rename user cookie and act cookie sfc: fix builds without CONFIG_RTC_LIB sfc: clean up some inconsistent indentings net/mlx4_en: Introduce flexible array to silence overflow warning net: lan966x: Fix possible deadlock inside PTP net/ulp: Remove redundant ->clone() test in inet_clone_ulp(). ...
Diffstat (limited to 'drivers/hid/hid-steam.c')
-rw-r--r--drivers/hid/hid-steam.c1157
1 files changed, 1157 insertions, 0 deletions
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
new file mode 100644
index 000000000..8ee43cb22
--- /dev/null
+++ b/drivers/hid/hid-steam.c
@@ -0,0 +1,1157 @@
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * HID driver for Valve Steam Controller
+ *
+ * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
+ *
+ * Supports both the wired and wireless interfaces.
+ *
+ * This controller has a builtin emulation of mouse and keyboard: the right pad
+ * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
+ * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
+ * HID interfaces.
+ *
+ * This is known as the "lizard mode", because apparently lizards like to use
+ * the computer from the coach, without a proper mouse and keyboard.
+ *
+ * This driver will disable the lizard mode when the input device is opened
+ * and re-enable it when the input device is closed, so as not to break user
+ * mode behaviour. The lizard_mode parameter can be used to change that.
+ *
+ * There are a few user space applications (notably Steam Client) that use
+ * the hidraw interface directly to create input devices (XTest, uinput...).
+ * In order to avoid breaking them this driver creates a layered hidraw device,
+ * so it can detect when the client is running and then:
+ * - it will not send any command to the controller.
+ * - this input device will be removed, to avoid double input of the same
+ * user action.
+ * When the client is closed, this input device will be created again.
+ *
+ * For additional functions, such as changing the right-pad margin or switching
+ * the led, you can use the user-space tool at:
+ *
+ * https://github.com/rodrigorc/steamctrl
+ */
+
+#include <linux/device.h>
+#include <linux/input.h>
+#include <linux/hid.h>
+#include <linux/module.h>
+#include <linux/workqueue.h>
+#include <linux/mutex.h>
+#include <linux/rcupdate.h>
+#include <linux/delay.h>
+#include <linux/power_supply.h>
+#include "hid-ids.h"
+
+MODULE_LICENSE("GPL");
+MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
+
+static bool lizard_mode = true;
+
+static DEFINE_MUTEX(steam_devices_lock);
+static LIST_HEAD(steam_devices);
+
+#define STEAM_QUIRK_WIRELESS BIT(0)
+
+/* Touch pads are 40 mm in diameter and 65535 units */
+#define STEAM_PAD_RESOLUTION 1638
+/* Trigger runs are about 5 mm and 256 units */
+#define STEAM_TRIGGER_RESOLUTION 51
+/* Joystick runs are about 5 mm and 256 units */
+#define STEAM_JOYSTICK_RESOLUTION 51
+
+#define STEAM_PAD_FUZZ 256
+
+/*
+ * Commands that can be sent in a feature report.
+ * Thanks to Valve for some valuable hints.
+ */
+#define STEAM_CMD_SET_MAPPINGS 0x80
+#define STEAM_CMD_CLEAR_MAPPINGS 0x81
+#define STEAM_CMD_GET_MAPPINGS 0x82
+#define STEAM_CMD_GET_ATTRIB 0x83
+#define STEAM_CMD_GET_ATTRIB_LABEL 0x84
+#define STEAM_CMD_DEFAULT_MAPPINGS 0x85
+#define STEAM_CMD_FACTORY_RESET 0x86
+#define STEAM_CMD_WRITE_REGISTER 0x87
+#define STEAM_CMD_CLEAR_REGISTER 0x88
+#define STEAM_CMD_READ_REGISTER 0x89
+#define STEAM_CMD_GET_REGISTER_LABEL 0x8a
+#define STEAM_CMD_GET_REGISTER_MAX 0x8b
+#define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c
+#define STEAM_CMD_SET_MODE 0x8d
+#define STEAM_CMD_DEFAULT_MOUSE 0x8e
+#define STEAM_CMD_FORCEFEEDBAK 0x8f
+#define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
+#define STEAM_CMD_GET_SERIAL 0xae
+
+/* Some useful register ids */
+#define STEAM_REG_LPAD_MODE 0x07
+#define STEAM_REG_RPAD_MODE 0x08
+#define STEAM_REG_RPAD_MARGIN 0x18
+#define STEAM_REG_LED 0x2d
+#define STEAM_REG_GYRO_MODE 0x30
+
+/* Raw event identifiers */
+#define STEAM_EV_INPUT_DATA 0x01
+#define STEAM_EV_CONNECT 0x03
+#define STEAM_EV_BATTERY 0x04
+
+/* Values for GYRO_MODE (bitmask) */
+#define STEAM_GYRO_MODE_OFF 0x0000
+#define STEAM_GYRO_MODE_STEERING 0x0001
+#define STEAM_GYRO_MODE_TILT 0x0002
+#define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004
+#define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008
+#define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010
+
+/* Other random constants */
+#define STEAM_SERIAL_LEN 10
+
+struct steam_device {
+ struct list_head list;
+ spinlock_t lock;
+ struct hid_device *hdev, *client_hdev;
+ struct mutex mutex;
+ bool client_opened;
+ struct input_dev __rcu *input;
+ unsigned long quirks;
+ struct work_struct work_connect;
+ bool connected;
+ char serial_no[STEAM_SERIAL_LEN + 1];
+ struct power_supply_desc battery_desc;
+ struct power_supply __rcu *battery;
+ u8 battery_charge;
+ u16 voltage;
+};
+
+static int steam_recv_report(struct steam_device *steam,
+ u8 *data, int size)
+{
+ struct hid_report *r;
+ u8 *buf;
+ int ret;
+
+ r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
+ if (!r) {
+ hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
+ return -EINVAL;
+ }
+
+ if (hid_report_len(r) < 64)
+ return -EINVAL;
+
+ buf = hid_alloc_report_buf(r, GFP_KERNEL);
+ if (!buf)
+ return -ENOMEM;
+
+ /*
+ * The report ID is always 0, so strip the first byte from the output.
+ * hid_report_len() is not counting the report ID, so +1 to the length
+ * or else we get a EOVERFLOW. We are safe from a buffer overflow
+ * because hid_alloc_report_buf() allocates +7 bytes.
+ */
+ ret = hid_hw_raw_request(steam->hdev, 0x00,
+ buf, hid_report_len(r) + 1,
+ HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
+ if (ret > 0)
+ memcpy(data, buf + 1, min(size, ret - 1));
+ kfree(buf);
+ return ret;
+}
+
+static int steam_send_report(struct steam_device *steam,
+ u8 *cmd, int size)
+{
+ struct hid_report *r;
+ u8 *buf;
+ unsigned int retries = 50;
+ int ret;
+
+ r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
+ if (!r) {
+ hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
+ return -EINVAL;
+ }
+
+ if (hid_report_len(r) < 64)
+ return -EINVAL;
+
+ buf = hid_alloc_report_buf(r, GFP_KERNEL);
+ if (!buf)
+ return -ENOMEM;
+
+ /* The report ID is always 0 */
+ memcpy(buf + 1, cmd, size);
+
+ /*
+ * Sometimes the wireless controller fails with EPIPE
+ * when sending a feature report.
+ * Doing a HID_REQ_GET_REPORT and waiting for a while
+ * seems to fix that.
+ */
+ do {
+ ret = hid_hw_raw_request(steam->hdev, 0,
+ buf, size + 1,
+ HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
+ if (ret != -EPIPE)
+ break;
+ msleep(20);
+ } while (--retries);
+
+ kfree(buf);
+ if (ret < 0)
+ hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
+ ret, size, cmd);
+ return ret;
+}
+
+static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
+{
+ return steam_send_report(steam, &cmd, 1);
+}
+
+static int steam_write_registers(struct steam_device *steam,
+ /* u8 reg, u16 val */...)
+{
+ /* Send: 0x87 len (reg valLo valHi)* */
+ u8 reg;
+ u16 val;
+ u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
+ va_list args;
+
+ va_start(args, steam);
+ for (;;) {
+ reg = va_arg(args, int);
+ if (reg == 0)
+ break;
+ val = va_arg(args, int);
+ cmd[cmd[1] + 2] = reg;
+ cmd[cmd[1] + 3] = val & 0xff;
+ cmd[cmd[1] + 4] = val >> 8;
+ cmd[1] += 3;
+ }
+ va_end(args);
+
+ return steam_send_report(steam, cmd, 2 + cmd[1]);
+}
+
+static int steam_get_serial(struct steam_device *steam)
+{
+ /*
+ * Send: 0xae 0x15 0x01
+ * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
+ */
+ int ret;
+ u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
+ u8 reply[3 + STEAM_SERIAL_LEN + 1];
+
+ ret = steam_send_report(steam, cmd, sizeof(cmd));
+ if (ret < 0)
+ return ret;
+ ret = steam_recv_report(steam, reply, sizeof(reply));
+ if (ret < 0)
+ return ret;
+ if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
+ return -EIO;
+ reply[3 + STEAM_SERIAL_LEN] = 0;
+ strscpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
+ return 0;
+}
+
+/*
+ * This command requests the wireless adaptor to post an event
+ * with the connection status. Useful if this driver is loaded when
+ * the controller is already connected.
+ */
+static inline int steam_request_conn_status(struct steam_device *steam)
+{
+ return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
+}
+
+static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
+{
+ if (enable) {
+ /* enable esc, enter, cursors */
+ steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
+ /* enable mouse */
+ steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
+ steam_write_registers(steam,
+ STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
+ 0);
+ } else {
+ /* disable esc, enter, cursor */
+ steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
+ steam_write_registers(steam,
+ STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
+ STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
+ 0);
+ }
+}
+
+static int steam_input_open(struct input_dev *dev)
+{
+ struct steam_device *steam = input_get_drvdata(dev);
+
+ mutex_lock(&steam->mutex);
+ if (!steam->client_opened && lizard_mode)
+ steam_set_lizard_mode(steam, false);
+ mutex_unlock(&steam->mutex);
+ return 0;
+}
+
+static void steam_input_close(struct input_dev *dev)
+{
+ struct steam_device *steam = input_get_drvdata(dev);
+
+ mutex_lock(&steam->mutex);
+ if (!steam->client_opened && lizard_mode)
+ steam_set_lizard_mode(steam, true);
+ mutex_unlock(&steam->mutex);
+}
+
+static enum power_supply_property steam_battery_props[] = {
+ POWER_SUPPLY_PROP_PRESENT,
+ POWER_SUPPLY_PROP_SCOPE,
+ POWER_SUPPLY_PROP_VOLTAGE_NOW,
+ POWER_SUPPLY_PROP_CAPACITY,
+};
+
+static int steam_battery_get_property(struct power_supply *psy,
+ enum power_supply_property psp,
+ union power_supply_propval *val)
+{
+ struct steam_device *steam = power_supply_get_drvdata(psy);
+ unsigned long flags;
+ s16 volts;
+ u8 batt;
+ int ret = 0;
+
+ spin_lock_irqsave(&steam->lock, flags);
+ volts = steam->voltage;
+ batt = steam->battery_charge;
+ spin_unlock_irqrestore(&steam->lock, flags);
+
+ switch (psp) {
+ case POWER_SUPPLY_PROP_PRESENT:
+ val->intval = 1;
+ break;
+ case POWER_SUPPLY_PROP_SCOPE:
+ val->intval = POWER_SUPPLY_SCOPE_DEVICE;
+ break;
+ case POWER_SUPPLY_PROP_VOLTAGE_NOW:
+ val->intval = volts * 1000; /* mV -> uV */
+ break;
+ case POWER_SUPPLY_PROP_CAPACITY:
+ val->intval = batt;
+ break;
+ default:
+ ret = -EINVAL;
+ break;
+ }
+ return ret;
+}
+
+static int steam_battery_register(struct steam_device *steam)
+{
+ struct power_supply *battery;
+ struct power_supply_config battery_cfg = { .drv_data = steam, };
+ unsigned long flags;
+ int ret;
+
+ steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
+ steam->battery_desc.properties = steam_battery_props;
+ steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
+ steam->battery_desc.get_property = steam_battery_get_property;
+ steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
+ GFP_KERNEL, "steam-controller-%s-battery",
+ steam->serial_no);
+ if (!steam->battery_desc.name)
+ return -ENOMEM;
+
+ /* avoid the warning of 0% battery while waiting for the first info */
+ spin_lock_irqsave(&steam->lock, flags);
+ steam->voltage = 3000;
+ steam->battery_charge = 100;
+ spin_unlock_irqrestore(&steam->lock, flags);
+
+ battery = power_supply_register(&steam->hdev->dev,
+ &steam->battery_desc, &battery_cfg);
+ if (IS_ERR(battery)) {
+ ret = PTR_ERR(battery);
+ hid_err(steam->hdev,
+ "%s:power_supply_register failed with error %d\n",
+ __func__, ret);
+ return ret;
+ }
+ rcu_assign_pointer(steam->battery, battery);
+ power_supply_powers(battery, &steam->hdev->dev);
+ return 0;
+}
+
+static int steam_input_register(struct steam_device *steam)
+{
+ struct hid_device *hdev = steam->hdev;
+ struct input_dev *input;
+ int ret;
+
+ rcu_read_lock();
+ input = rcu_dereference(steam->input);
+ rcu_read_unlock();
+ if (input) {
+ dbg_hid("%s: already connected\n", __func__);
+ return 0;
+ }
+
+ input = input_allocate_device();
+ if (!input)
+ return -ENOMEM;
+
+ input_set_drvdata(input, steam);
+ input->dev.parent = &hdev->dev;
+ input->open = steam_input_open;
+ input->close = steam_input_close;
+
+ input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
+ "Wireless Steam Controller" :
+ "Steam Controller";
+ input->phys = hdev->phys;
+ input->uniq = steam->serial_no;
+ input->id.bustype = hdev->bus;
+ input->id.vendor = hdev->vendor;
+ input->id.product = hdev->product;
+ input->id.version = hdev->version;
+
+ input_set_capability(input, EV_KEY, BTN_TR2);
+ input_set_capability(input, EV_KEY, BTN_TL2);
+ input_set_capability(input, EV_KEY, BTN_TR);
+ input_set_capability(input, EV_KEY, BTN_TL);
+ input_set_capability(input, EV_KEY, BTN_Y);
+ input_set_capability(input, EV_KEY, BTN_B);
+ input_set_capability(input, EV_KEY, BTN_X);
+ input_set_capability(input, EV_KEY, BTN_A);
+ input_set_capability(input, EV_KEY, BTN_DPAD_UP);
+ input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
+ input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
+ input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
+ input_set_capability(input, EV_KEY, BTN_SELECT);
+ input_set_capability(input, EV_KEY, BTN_MODE);
+ input_set_capability(input, EV_KEY, BTN_START);
+ input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
+ input_set_capability(input, EV_KEY, BTN_GEAR_UP);
+ input_set_capability(input, EV_KEY, BTN_THUMBR);
+ input_set_capability(input, EV_KEY, BTN_THUMBL);
+ input_set_capability(input, EV_KEY, BTN_THUMB);
+ input_set_capability(input, EV_KEY, BTN_THUMB2);
+
+ input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
+ input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
+ input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
+ input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
+ input_set_abs_params(input, ABS_RX, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_RY, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
+
+ ret = input_register_device(input);
+ if (ret)
+ goto input_register_fail;
+
+ rcu_assign_pointer(steam->input, input);
+ return 0;
+
+input_register_fail:
+ input_free_device(input);
+ return ret;
+}
+
+static void steam_input_unregister(struct steam_device *steam)
+{
+ struct input_dev *input;
+ rcu_read_lock();
+ input = rcu_dereference(steam->input);
+ rcu_read_unlock();
+ if (!input)
+ return;
+ RCU_INIT_POINTER(steam->input, NULL);
+ synchronize_rcu();
+ input_unregister_device(input);
+}
+
+static void steam_battery_unregister(struct steam_device *steam)
+{
+ struct power_supply *battery;
+
+ rcu_read_lock();
+ battery = rcu_dereference(steam->battery);
+ rcu_read_unlock();
+
+ if (!battery)
+ return;
+ RCU_INIT_POINTER(steam->battery, NULL);
+ synchronize_rcu();
+ power_supply_unregister(battery);
+}
+
+static int steam_register(struct steam_device *steam)
+{
+ int ret;
+ bool client_opened;
+
+ /*
+ * This function can be called several times in a row with the
+ * wireless adaptor, without steam_unregister() between them, because
+ * another client send a get_connection_status command, for example.
+ * The battery and serial number are set just once per device.
+ */
+ if (!steam->serial_no[0]) {
+ /*
+ * Unlikely, but getting the serial could fail, and it is not so
+ * important, so make up a serial number and go on.
+ */
+ mutex_lock(&steam->mutex);
+ if (steam_get_serial(steam) < 0)
+ strscpy(steam->serial_no, "XXXXXXXXXX",
+ sizeof(steam->serial_no));
+ mutex_unlock(&steam->mutex);
+
+ hid_info(steam->hdev, "Steam Controller '%s' connected",
+ steam->serial_no);
+
+ /* ignore battery errors, we can live without it */
+ if (steam->quirks & STEAM_QUIRK_WIRELESS)
+ steam_battery_register(steam);
+
+ mutex_lock(&steam_devices_lock);
+ if (list_empty(&steam->list))
+ list_add(&steam->list, &steam_devices);
+ mutex_unlock(&steam_devices_lock);
+ }
+
+ mutex_lock(&steam->mutex);
+ client_opened = steam->client_opened;
+ if (!client_opened)
+ steam_set_lizard_mode(steam, lizard_mode);
+ mutex_unlock(&steam->mutex);
+
+ if (!client_opened)
+ ret = steam_input_register(steam);
+ else
+ ret = 0;
+
+ return ret;
+}
+
+static void steam_unregister(struct steam_device *steam)
+{
+ steam_battery_unregister(steam);
+ steam_input_unregister(steam);
+ if (steam->serial_no[0]) {
+ hid_info(steam->hdev, "Steam Controller '%s' disconnected",
+ steam->serial_no);
+ mutex_lock(&steam_devices_lock);
+ list_del_init(&steam->list);
+ mutex_unlock(&steam_devices_lock);
+ steam->serial_no[0] = 0;
+ }
+}
+
+static void steam_work_connect_cb(struct work_struct *work)
+{
+ struct steam_device *steam = container_of(work, struct steam_device,
+ work_connect);
+ unsigned long flags;
+ bool connected;
+ int ret;
+
+ spin_lock_irqsave(&steam->lock, flags);
+ connected = steam->connected;
+ spin_unlock_irqrestore(&steam->lock, flags);
+
+ if (connected) {
+ ret = steam_register(steam);
+ if (ret) {
+ hid_err(steam->hdev,
+ "%s:steam_register failed with error %d\n",
+ __func__, ret);
+ }
+ } else {
+ steam_unregister(steam);
+ }
+}
+
+static bool steam_is_valve_interface(struct hid_device *hdev)
+{
+ struct hid_report_enum *rep_enum;
+
+ /*
+ * The wired device creates 3 interfaces:
+ * 0: emulated mouse.
+ * 1: emulated keyboard.
+ * 2: the real game pad.
+ * The wireless device creates 5 interfaces:
+ * 0: emulated keyboard.
+ * 1-4: slots where up to 4 real game pads will be connected to.
+ * We know which one is the real gamepad interface because they are the
+ * only ones with a feature report.
+ */
+ rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
+ return !list_empty(&rep_enum->report_list);
+}
+
+static int steam_client_ll_parse(struct hid_device *hdev)
+{
+ struct steam_device *steam = hdev->driver_data;
+
+ return hid_parse_report(hdev, steam->hdev->dev_rdesc,
+ steam->hdev->dev_rsize);
+}
+
+static int steam_client_ll_start(struct hid_device *hdev)
+{
+ return 0;
+}
+
+static void steam_client_ll_stop(struct hid_device *hdev)
+{
+}
+
+static int steam_client_ll_open(struct hid_device *hdev)
+{
+ struct steam_device *steam = hdev->driver_data;
+
+ mutex_lock(&steam->mutex);
+ steam->client_opened = true;
+ mutex_unlock(&steam->mutex);
+
+ steam_input_unregister(steam);
+
+ return 0;
+}
+
+static void steam_client_ll_close(struct hid_device *hdev)
+{
+ struct steam_device *steam = hdev->driver_data;
+
+ unsigned long flags;
+ bool connected;
+
+ spin_lock_irqsave(&steam->lock, flags);
+ connected = steam->connected;
+ spin_unlock_irqrestore(&steam->lock, flags);
+
+ mutex_lock(&steam->mutex);
+ steam->client_opened = false;
+ if (connected)
+ steam_set_lizard_mode(steam, lizard_mode);
+ mutex_unlock(&steam->mutex);
+
+ if (connected)
+ steam_input_register(steam);
+}
+
+static int steam_client_ll_raw_request(struct hid_device *hdev,
+ unsigned char reportnum, u8 *buf,
+ size_t count, unsigned char report_type,
+ int reqtype)
+{
+ struct steam_device *steam = hdev->driver_data;
+
+ return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
+ report_type, reqtype);
+}
+
+static struct hid_ll_driver steam_client_ll_driver = {
+ .parse = steam_client_ll_parse,
+ .start = steam_client_ll_start,
+ .stop = steam_client_ll_stop,
+ .open = steam_client_ll_open,
+ .close = steam_client_ll_close,
+ .raw_request = steam_client_ll_raw_request,
+};
+
+static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
+{
+ struct hid_device *client_hdev;
+
+ client_hdev = hid_allocate_device();
+ if (IS_ERR(client_hdev))
+ return client_hdev;
+
+ client_hdev->ll_driver = &steam_client_ll_driver;
+ client_hdev->dev.parent = hdev->dev.parent;
+ client_hdev->bus = hdev->bus;
+ client_hdev->vendor = hdev->vendor;
+ client_hdev->product = hdev->product;
+ client_hdev->version = hdev->version;
+ client_hdev->type = hdev->type;
+ client_hdev->country = hdev->country;
+ strscpy(client_hdev->name, hdev->name,
+ sizeof(client_hdev->name));
+ strscpy(client_hdev->phys, hdev->phys,
+ sizeof(client_hdev->phys));
+ /*
+ * Since we use the same device info than the real interface to
+ * trick userspace, we will be calling steam_probe recursively.
+ * We need to recognize the client interface somehow.
+ */
+ client_hdev->group = HID_GROUP_STEAM;
+ return client_hdev;
+}
+
+static int steam_probe(struct hid_device *hdev,
+ const struct hid_device_id *id)
+{
+ struct steam_device *steam;
+ int ret;
+
+ ret = hid_parse(hdev);
+ if (ret) {
+ hid_err(hdev,
+ "%s:parse of hid interface failed\n", __func__);
+ return ret;
+ }
+
+ /*
+ * The virtual client_dev is only used for hidraw.
+ * Also avoid the recursive probe.
+ */
+ if (hdev->group == HID_GROUP_STEAM)
+ return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
+ /*
+ * The non-valve interfaces (mouse and keyboard emulation) are
+ * connected without changes.
+ */
+ if (!steam_is_valve_interface(hdev))
+ return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
+
+ steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
+ if (!steam) {
+ ret = -ENOMEM;
+ goto steam_alloc_fail;
+ }
+ steam->hdev = hdev;
+ hid_set_drvdata(hdev, steam);
+ spin_lock_init(&steam->lock);
+ mutex_init(&steam->mutex);
+ steam->quirks = id->driver_data;
+ INIT_WORK(&steam->work_connect, steam_work_connect_cb);
+ INIT_LIST_HEAD(&steam->list);
+
+ steam->client_hdev = steam_create_client_hid(hdev);
+ if (IS_ERR(steam->client_hdev)) {
+ ret = PTR_ERR(steam->client_hdev);
+ goto client_hdev_fail;
+ }
+ steam->client_hdev->driver_data = steam;
+
+ /*
+ * With the real steam controller interface, do not connect hidraw.
+ * Instead, create the client_hid and connect that.
+ */
+ ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
+ if (ret)
+ goto hid_hw_start_fail;
+
+ ret = hid_add_device(steam->client_hdev);
+ if (ret)
+ goto client_hdev_add_fail;
+
+ ret = hid_hw_open(hdev);
+ if (ret) {
+ hid_err(hdev,
+ "%s:hid_hw_open\n",
+ __func__);
+ goto hid_hw_open_fail;
+ }
+
+ if (steam->quirks & STEAM_QUIRK_WIRELESS) {
+ hid_info(hdev, "Steam wireless receiver connected");
+ /* If using a wireless adaptor ask for connection status */
+ steam->connected = false;
+ steam_request_conn_status(steam);
+ } else {
+ /* A wired connection is always present */
+ steam->connected = true;
+ ret = steam_register(steam);
+ if (ret) {
+ hid_err(hdev,
+ "%s:steam_register failed with error %d\n",
+ __func__, ret);
+ goto input_register_fail;
+ }
+ }
+
+ return 0;
+
+input_register_fail:
+hid_hw_open_fail:
+client_hdev_add_fail:
+ hid_hw_stop(hdev);
+hid_hw_start_fail:
+ hid_destroy_device(steam->client_hdev);
+client_hdev_fail:
+ cancel_work_sync(&steam->work_connect);
+steam_alloc_fail:
+ hid_err(hdev, "%s: failed with error %d\n",
+ __func__, ret);
+ return ret;
+}
+
+static void steam_remove(struct hid_device *hdev)
+{
+ struct steam_device *steam = hid_get_drvdata(hdev);
+
+ if (!steam || hdev->group == HID_GROUP_STEAM) {
+ hid_hw_stop(hdev);
+ return;
+ }
+
+ hid_destroy_device(steam->client_hdev);
+ steam->client_opened = false;
+ cancel_work_sync(&steam->work_connect);
+ if (steam->quirks & STEAM_QUIRK_WIRELESS) {
+ hid_info(hdev, "Steam wireless receiver disconnected");
+ }
+ hid_hw_close(hdev);
+ hid_hw_stop(hdev);
+ steam_unregister(steam);
+}
+
+static void steam_do_connect_event(struct steam_device *steam, bool connected)
+{
+ unsigned long flags;
+ bool changed;
+
+ spin_lock_irqsave(&steam->lock, flags);
+ changed = steam->connected != connected;
+ steam->connected = connected;
+ spin_unlock_irqrestore(&steam->lock, flags);
+
+ if (changed && schedule_work(&steam->work_connect) == 0)
+ dbg_hid("%s: connected=%d event already queued\n",
+ __func__, connected);
+}
+
+/*
+ * Some input data in the protocol has the opposite sign.
+ * Clamp the values to 32767..-32767 so that the range is
+ * symmetrical and can be negated safely.
+ */
+static inline s16 steam_le16(u8 *data)
+{
+ s16 x = (s16) le16_to_cpup((__le16 *)data);
+
+ return x == -32768 ? -32767 : x;
+}
+
+/*
+ * The size for this message payload is 60.
+ * The known values are:
+ * (* values are not sent through wireless)
+ * (* accelerator/gyro is disabled by default)
+ * Offset| Type | Mapped to |Meaning
+ * -------+-------+-----------+--------------------------
+ * 4-7 | u32 | -- | sequence number
+ * 8-10 | 24bit | see below | buttons
+ * 11 | u8 | ABS_HAT2Y | left trigger
+ * 12 | u8 | ABS_HAT2X | right trigger
+ * 13-15 | -- | -- | always 0
+ * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
+ * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
+ * 20-21 | s16 | ABS_RX | right-pad X value
+ * 22-23 | s16 | ABS_RY | right-pad Y value
+ * 24-25 | s16 | -- | * left trigger
+ * 26-27 | s16 | -- | * right trigger
+ * 28-29 | s16 | -- | * accelerometer X value
+ * 30-31 | s16 | -- | * accelerometer Y value
+ * 32-33 | s16 | -- | * accelerometer Z value
+ * 34-35 | s16 | -- | gyro X value
+ * 36-36 | s16 | -- | gyro Y value
+ * 38-39 | s16 | -- | gyro Z value
+ * 40-41 | s16 | -- | quaternion W value
+ * 42-43 | s16 | -- | quaternion X value
+ * 44-45 | s16 | -- | quaternion Y value
+ * 46-47 | s16 | -- | quaternion Z value
+ * 48-49 | -- | -- | always 0
+ * 50-51 | s16 | -- | * left trigger (uncalibrated)
+ * 52-53 | s16 | -- | * right trigger (uncalibrated)
+ * 54-55 | s16 | -- | * joystick X value (uncalibrated)
+ * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
+ * 58-59 | s16 | -- | * left-pad X value
+ * 60-61 | s16 | -- | * left-pad Y value
+ * 62-63 | u16 | -- | * battery voltage
+ *
+ * The buttons are:
+ * Bit | Mapped to | Description
+ * ------+------------+--------------------------------
+ * 8.0 | BTN_TR2 | right trigger fully pressed
+ * 8.1 | BTN_TL2 | left trigger fully pressed
+ * 8.2 | BTN_TR | right shoulder
+ * 8.3 | BTN_TL | left shoulder
+ * 8.4 | BTN_Y | button Y
+ * 8.5 | BTN_B | button B
+ * 8.6 | BTN_X | button X
+ * 8.7 | BTN_A | button A
+ * 9.0 | BTN_DPAD_UP | lef-pad up
+ * 9.1 | BTN_DPAD_RIGHT | lef-pad right
+ * 9.2 | BTN_DPAD_LEFT | lef-pad left
+ * 9.3 | BTN_DPAD_DOWN | lef-pad down
+ * 9.4 | BTN_SELECT | menu left
+ * 9.5 | BTN_MODE | steam logo
+ * 9.6 | BTN_START | menu right
+ * 9.7 | BTN_GEAR_DOWN | left back lever
+ * 10.0 | BTN_GEAR_UP | right back lever
+ * 10.1 | -- | left-pad clicked
+ * 10.2 | BTN_THUMBR | right-pad clicked
+ * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
+ * 10.4 | BTN_THUMB2 | right-pad touched
+ * 10.5 | -- | unknown
+ * 10.6 | BTN_THUMBL | joystick clicked
+ * 10.7 | -- | lpad_and_joy
+ */
+
+static void steam_do_input_event(struct steam_device *steam,
+ struct input_dev *input, u8 *data)
+{
+ /* 24 bits of buttons */
+ u8 b8, b9, b10;
+ s16 x, y;
+ bool lpad_touched, lpad_and_joy;
+
+ b8 = data[8];
+ b9 = data[9];
+ b10 = data[10];
+
+ input_report_abs(input, ABS_HAT2Y, data[11]);
+ input_report_abs(input, ABS_HAT2X, data[12]);
+
+ /*
+ * These two bits tells how to interpret the values X and Y.
+ * lpad_and_joy tells that the joystick and the lpad are used at the
+ * same time.
+ * lpad_touched tells whether X/Y are to be read as lpad coord or
+ * joystick values.
+ * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
+ */
+ lpad_touched = b10 & BIT(3);
+ lpad_and_joy = b10 & BIT(7);
+ x = steam_le16(data + 16);
+ y = -steam_le16(data + 18);
+
+ input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
+ input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
+ /* Check if joystick is centered */
+ if (lpad_touched && !lpad_and_joy) {
+ input_report_abs(input, ABS_X, 0);
+ input_report_abs(input, ABS_Y, 0);
+ }
+ /* Check if lpad is untouched */
+ if (!(lpad_touched || lpad_and_joy)) {
+ input_report_abs(input, ABS_HAT0X, 0);
+ input_report_abs(input, ABS_HAT0Y, 0);
+ }
+
+ input_report_abs(input, ABS_RX, steam_le16(data + 20));
+ input_report_abs(input, ABS_RY, -steam_le16(data + 22));
+
+ input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
+ input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
+ input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
+ input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
+ input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
+ input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
+ input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
+ input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
+ input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
+ input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
+ input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
+ input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
+ input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
+ input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
+ input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
+ input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
+ input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
+ input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
+ input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
+ input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
+ input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
+
+ input_sync(input);
+}
+
+/*
+ * The size for this message payload is 11.
+ * The known values are:
+ * Offset| Type | Meaning
+ * -------+-------+---------------------------
+ * 4-7 | u32 | sequence number
+ * 8-11 | -- | always 0
+ * 12-13 | u16 | voltage (mV)
+ * 14 | u8 | battery percent
+ */
+static void steam_do_battery_event(struct steam_device *steam,
+ struct power_supply *battery, u8 *data)
+{
+ unsigned long flags;
+
+ s16 volts = steam_le16(data + 12);
+ u8 batt = data[14];
+
+ /* Creating the battery may have failed */
+ rcu_read_lock();
+ battery = rcu_dereference(steam->battery);
+ if (likely(battery)) {
+ spin_lock_irqsave(&steam->lock, flags);
+ steam->voltage = volts;
+ steam->battery_charge = batt;
+ spin_unlock_irqrestore(&steam->lock, flags);
+ power_supply_changed(battery);
+ }
+ rcu_read_unlock();
+}
+
+static int steam_raw_event(struct hid_device *hdev,
+ struct hid_report *report, u8 *data,
+ int size)
+{
+ struct steam_device *steam = hid_get_drvdata(hdev);
+ struct input_dev *input;
+ struct power_supply *battery;
+
+ if (!steam)
+ return 0;
+
+ if (steam->client_opened)
+ hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
+ data, size, 0);
+ /*
+ * All messages are size=64, all values little-endian.
+ * The format is:
+ * Offset| Meaning
+ * -------+--------------------------------------------
+ * 0-1 | always 0x01, 0x00, maybe protocol version?
+ * 2 | type of message
+ * 3 | length of the real payload (not checked)
+ * 4-n | payload data, depends on the type
+ *
+ * There are these known types of message:
+ * 0x01: input data (60 bytes)
+ * 0x03: wireless connect/disconnect (1 byte)
+ * 0x04: battery status (11 bytes)
+ */
+
+ if (size != 64 || data[0] != 1 || data[1] != 0)
+ return 0;
+
+ switch (data[2]) {
+ case STEAM_EV_INPUT_DATA:
+ if (steam->client_opened)
+ return 0;
+ rcu_read_lock();
+ input = rcu_dereference(steam->input);
+ if (likely(input))
+ steam_do_input_event(steam, input, data);
+ rcu_read_unlock();
+ break;
+ case STEAM_EV_CONNECT:
+ /*
+ * The payload of this event is a single byte:
+ * 0x01: disconnected.
+ * 0x02: connected.
+ */
+ switch (data[4]) {
+ case 0x01:
+ steam_do_connect_event(steam, false);
+ break;
+ case 0x02:
+ steam_do_connect_event(steam, true);
+ break;
+ }
+ break;
+ case STEAM_EV_BATTERY:
+ if (steam->quirks & STEAM_QUIRK_WIRELESS) {
+ rcu_read_lock();
+ battery = rcu_dereference(steam->battery);
+ if (likely(battery)) {
+ steam_do_battery_event(steam, battery, data);
+ } else {
+ dbg_hid(
+ "%s: battery data without connect event\n",
+ __func__);
+ steam_do_connect_event(steam, true);
+ }
+ rcu_read_unlock();
+ }
+ break;
+ }
+ return 0;
+}
+
+static int steam_param_set_lizard_mode(const char *val,
+ const struct kernel_param *kp)
+{
+ struct steam_device *steam;
+ int ret;
+
+ ret = param_set_bool(val, kp);
+ if (ret)
+ return ret;
+
+ mutex_lock(&steam_devices_lock);
+ list_for_each_entry(steam, &steam_devices, list) {
+ mutex_lock(&steam->mutex);
+ if (!steam->client_opened)
+ steam_set_lizard_mode(steam, lizard_mode);
+ mutex_unlock(&steam->mutex);
+ }
+ mutex_unlock(&steam_devices_lock);
+ return 0;
+}
+
+static const struct kernel_param_ops steam_lizard_mode_ops = {
+ .set = steam_param_set_lizard_mode,
+ .get = param_get_bool,
+};
+
+module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
+MODULE_PARM_DESC(lizard_mode,
+ "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
+
+static const struct hid_device_id steam_controllers[] = {
+ { /* Wired Steam Controller */
+ HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
+ USB_DEVICE_ID_STEAM_CONTROLLER)
+ },
+ { /* Wireless Steam Controller */
+ HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
+ USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
+ .driver_data = STEAM_QUIRK_WIRELESS
+ },
+ {}
+};
+
+MODULE_DEVICE_TABLE(hid, steam_controllers);
+
+static struct hid_driver steam_controller_driver = {
+ .name = "hid-steam",
+ .id_table = steam_controllers,
+ .probe = steam_probe,
+ .remove = steam_remove,
+ .raw_event = steam_raw_event,
+};
+
+module_hid_driver(steam_controller_driver);