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authorLibravatar Linus Torvalds <torvalds@linux-foundation.org>2023-02-21 18:24:12 -0800
committerLibravatar Linus Torvalds <torvalds@linux-foundation.org>2023-02-21 18:24:12 -0800
commit5b7c4cabbb65f5c469464da6c5f614cbd7f730f2 (patch)
treecc5c2d0a898769fd59549594fedb3ee6f84e59a0 /drivers/input/joystick/a3d.c
downloadlinux-5b7c4cabbb65f5c469464da6c5f614cbd7f730f2.tar.gz
linux-5b7c4cabbb65f5c469464da6c5f614cbd7f730f2.zip
Merge tag 'net-next-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-nextgrafted
Pull networking updates from Jakub Kicinski: "Core: - Add dedicated kmem_cache for typical/small skb->head, avoid having to access struct page at kfree time, and improve memory use. - Introduce sysctl to set default RPS configuration for new netdevs. - Define Netlink protocol specification format which can be used to describe messages used by each family and auto-generate parsers. Add tools for generating kernel data structures and uAPI headers. - Expose all net/core sysctls inside netns. - Remove 4s sleep in netpoll if carrier is instantly detected on boot. - Add configurable limit of MDB entries per port, and port-vlan. - Continue populating drop reasons throughout the stack. - Retire a handful of legacy Qdiscs and classifiers. Protocols: - Support IPv4 big TCP (TSO frames larger than 64kB). - Add IP_LOCAL_PORT_RANGE socket option, to control local port range on socket by socket basis. - Track and report in procfs number of MPTCP sockets used. - Support mixing IPv4 and IPv6 flows in the in-kernel MPTCP path manager. - IPv6: don't check net.ipv6.route.max_size and rely on garbage collection to free memory (similarly to IPv4). - Support Penultimate Segment Pop (PSP) flavor in SRv6 (RFC8986). - ICMP: add per-rate limit counters. - Add support for user scanning requests in ieee802154. - Remove static WEP support. - Support minimal Wi-Fi 7 Extremely High Throughput (EHT) rate reporting. - WiFi 7 EHT channel puncturing support (client & AP). BPF: - Add a rbtree data structure following the "next-gen data structure" precedent set by recently added linked list, that is, by using kfunc + kptr instead of adding a new BPF map type. - Expose XDP hints via kfuncs with initial support for RX hash and timestamp metadata. - Add BPF_F_NO_TUNNEL_KEY extension to bpf_skb_set_tunnel_key to better support decap on GRE tunnel devices not operating in collect metadata. - Improve x86 JIT's codegen for PROBE_MEM runtime error checks. - Remove the need for trace_printk_lock for bpf_trace_printk and bpf_trace_vprintk helpers. - Extend libbpf's bpf_tracing.h support for tracing arguments of kprobes/uprobes and syscall as a special case. - Significantly reduce the search time for module symbols by livepatch and BPF. - Enable cpumasks to be used as kptrs, which is useful for tracing programs tracking which tasks end up running on which CPUs in different time intervals. - Add support for BPF trampoline on s390x and riscv64. - Add capability to export the XDP features supported by the NIC. - Add __bpf_kfunc tag for marking kernel functions as kfuncs. - Add cgroup.memory=nobpf kernel parameter option to disable BPF memory accounting for container environments. Netfilter: - Remove the CLUSTERIP target. It has been marked as obsolete for years, and we still have WARN splats wrt races of the out-of-band /proc interface installed by this target. - Add 'destroy' commands to nf_tables. They are identical to the existing 'delete' commands, but do not return an error if the referenced object (set, chain, rule...) did not exist. Driver API: - Improve cpumask_local_spread() locality to help NICs set the right IRQ affinity on AMD platforms. - Separate C22 and C45 MDIO bus transactions more clearly. - Introduce new DCB table to control DSCP rewrite on egress. - Support configuration of Physical Layer Collision Avoidance (PLCA) Reconciliation Sublayer (RS) (802.3cg-2019). Modern version of shared medium Ethernet. - Support for MAC Merge layer (IEEE 802.3-2018 clause 99). Allowing preemption of low priority frames by high priority frames. - Add support for controlling MACSec offload using netlink SET. - Rework devlink instance refcounts to allow registration and de-registration under the instance lock. Split the code into multiple files, drop some of the unnecessarily granular locks and factor out common parts of netlink operation handling. - Add TX frame aggregation parameters (for USB drivers). - Add a new attr TCA_EXT_WARN_MSG to report TC (offload) warning messages with notifications for debug. - Allow offloading of UDP NEW connections via act_ct. - Add support for per action HW stats in TC. - Support hardware miss to TC action (continue processing in SW from a specific point in the action chain). - Warn if old Wireless Extension user space interface is used with modern cfg80211/mac80211 drivers. Do not support Wireless Extensions for Wi-Fi 7 devices at all. Everyone should switch to using nl80211 interface instead. - Improve the CAN bit timing configuration. Use extack to return error messages directly to user space, update the SJW handling, including the definition of a new default value that will benefit CAN-FD controllers, by increasing their oscillator tolerance. New hardware / drivers: - Ethernet: - nVidia BlueField-3 support (control traffic driver) - Ethernet support for imx93 SoCs - Motorcomm yt8531 gigabit Ethernet PHY - onsemi NCN26000 10BASE-T1S PHY (with support for PLCA) - Microchip LAN8841 PHY (incl. cable diagnostics and PTP) - Amlogic gxl MDIO mux - WiFi: - RealTek RTL8188EU (rtl8xxxu) - Qualcomm Wi-Fi 7 devices (ath12k) - CAN: - Renesas R-Car V4H Drivers: - Bluetooth: - Set Per Platform Antenna Gain (PPAG) for Intel controllers. - Ethernet NICs: - Intel (1G, igc): - support TSN / Qbv / packet scheduling features of i226 model - Intel (100G, ice): - use GNSS subsystem instead of TTY - multi-buffer XDP support - extend support for GPIO pins to E823 devices - nVidia/Mellanox: - update the shared buffer configuration on PFC commands - implement PTP adjphase function for HW offset control - TC support for Geneve and GRE with VF tunnel offload - more efficient crypto key management method - multi-port eswitch support - Netronome/Corigine: - add DCB IEEE support - support IPsec offloading for NFP3800 - Freescale/NXP (enetc): - support XDP_REDIRECT for XDP non-linear buffers - improve reconfig, avoid link flap and waiting for idle - support MAC Merge layer - Other NICs: - sfc/ef100: add basic devlink support for ef100 - ionic: rx_push mode operation (writing descriptors via MMIO) - bnxt: use the auxiliary bus abstraction for RDMA - r8169: disable ASPM and reset bus in case of tx timeout - cpsw: support QSGMII mode for J721e CPSW9G - cpts: support pulse-per-second output - ngbe: add an mdio bus driver - usbnet: optimize usbnet_bh() by avoiding unnecessary queuing - r8152: handle devices with FW with NCM support - amd-xgbe: support 10Mbps, 2.5GbE speeds and rx-adaptation - virtio-net: support multi buffer XDP - virtio/vsock: replace virtio_vsock_pkt with sk_buff - tsnep: XDP support - Ethernet high-speed switches: - nVidia/Mellanox (mlxsw): - add support for latency TLV (in FW control messages) - Microchip (sparx5): - separate explicit and implicit traffic forwarding rules, make the implicit rules always active - add support for egress DSCP rewrite - IS0 VCAP support (Ingress Classification) - IS2 VCAP filters (protos, L3 addrs, L4 ports, flags, ToS etc.) - ES2 VCAP support (Egress Access Control) - support for Per-Stream Filtering and Policing (802.1Q, 8.6.5.1) - Ethernet embedded switches: - Marvell (mv88e6xxx): - add MAB (port auth) offload support - enable PTP receive for mv88e6390 - NXP (ocelot): - support MAC Merge layer - support for the the vsc7512 internal copper phys - Microchip: - lan9303: convert to PHYLINK - lan966x: support TC flower filter statistics - lan937x: PTP support for KSZ9563/KSZ8563 and LAN937x - lan937x: support Credit Based Shaper configuration - ksz9477: support Energy Efficient Ethernet - other: - qca8k: convert to regmap read/write API, use bulk operations - rswitch: Improve TX timestamp accuracy - Intel WiFi (iwlwifi): - EHT (Wi-Fi 7) rate reporting - STEP equalizer support: transfer some STEP (connection to radio on platforms with integrated wifi) related parameters from the BIOS to the firmware. - Qualcomm 802.11ax WiFi (ath11k): - IPQ5018 support - Fine Timing Measurement (FTM) responder role support - channel 177 support - MediaTek WiFi (mt76): - per-PHY LED support - mt7996: EHT (Wi-Fi 7) support - Wireless Ethernet Dispatch (WED) reset support - switch to using page pool allocator - RealTek WiFi (rtw89): - support new version of Bluetooth co-existance - Mobile: - rmnet: support TX aggregation" * tag 'net-next-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/netdev/net-next: (1872 commits) page_pool: add a comment explaining the fragment counter usage net: ethtool: fix __ethtool_dev_mm_supported() implementation ethtool: pse-pd: Fix double word in comments xsk: add linux/vmalloc.h to xsk.c sefltests: netdevsim: wait for devlink instance after netns removal selftest: fib_tests: Always cleanup before exit net/mlx5e: Align IPsec ASO result memory to be as required by hardware net/mlx5e: TC, Set CT miss to the specific ct action instance net/mlx5e: Rename CHAIN_TO_REG to MAPPED_OBJ_TO_REG net/mlx5: Refactor tc miss handling to a single function net/mlx5: Kconfig: Make tc offload depend on tc skb extension net/sched: flower: Support hardware miss to tc action net/sched: flower: Move filter handle initialization earlier net/sched: cls_api: Support hardware miss to tc action net/sched: Rename user cookie and act cookie sfc: fix builds without CONFIG_RTC_LIB sfc: clean up some inconsistent indentings net/mlx4_en: Introduce flexible array to silence overflow warning net: lan966x: Fix possible deadlock inside PTP net/ulp: Remove redundant ->clone() test in inet_clone_ulp(). ...
Diffstat (limited to 'drivers/input/joystick/a3d.c')
-rw-r--r--drivers/input/joystick/a3d.c396
1 files changed, 396 insertions, 0 deletions
diff --git a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c
new file mode 100644
index 000000000..fd1827baf
--- /dev/null
+++ b/drivers/input/joystick/a3d.c
@@ -0,0 +1,396 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Copyright (c) 1998-2001 Vojtech Pavlik
+ */
+
+/*
+ * FP-Gaming Assassin 3D joystick driver for Linux
+ */
+
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/gameport.h>
+#include <linux/input.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC "FP-Gaming Assassin 3D joystick driver"
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION(DRIVER_DESC);
+MODULE_LICENSE("GPL");
+
+#define A3D_MAX_START 600 /* 600 us */
+#define A3D_MAX_STROBE 80 /* 80 us */
+#define A3D_MAX_LENGTH 40 /* 40*3 bits */
+
+#define A3D_MODE_A3D 1 /* Assassin 3D */
+#define A3D_MODE_PAN 2 /* Panther */
+#define A3D_MODE_OEM 3 /* Panther OEM version */
+#define A3D_MODE_PXL 4 /* Panther XL */
+
+static char *a3d_names[] = { NULL, "FP-Gaming Assassin 3D", "MadCatz Panther", "OEM Panther",
+ "MadCatz Panther XL", "MadCatz Panther XL w/ rudder" };
+
+struct a3d {
+ struct gameport *gameport;
+ struct gameport *adc;
+ struct input_dev *dev;
+ int axes[4];
+ int buttons;
+ int mode;
+ int length;
+ int reads;
+ int bads;
+ char phys[32];
+};
+
+/*
+ * a3d_read_packet() reads an Assassin 3D packet.
+ */
+
+static int a3d_read_packet(struct gameport *gameport, int length, char *data)
+{
+ unsigned long flags;
+ unsigned char u, v;
+ unsigned int t, s;
+ int i;
+
+ i = 0;
+ t = gameport_time(gameport, A3D_MAX_START);
+ s = gameport_time(gameport, A3D_MAX_STROBE);
+
+ local_irq_save(flags);
+ gameport_trigger(gameport);
+ v = gameport_read(gameport);
+
+ while (t > 0 && i < length) {
+ t--;
+ u = v; v = gameport_read(gameport);
+ if (~v & u & 0x10) {
+ data[i++] = v >> 5;
+ t = s;
+ }
+ }
+
+ local_irq_restore(flags);
+
+ return i;
+}
+
+/*
+ * a3d_csum() computes checksum of triplet packet
+ */
+
+static int a3d_csum(char *data, int count)
+{
+ int i, csum = 0;
+
+ for (i = 0; i < count - 2; i++)
+ csum += data[i];
+ return (csum & 0x3f) != ((data[count - 2] << 3) | data[count - 1]);
+}
+
+static void a3d_read(struct a3d *a3d, unsigned char *data)
+{
+ struct input_dev *dev = a3d->dev;
+
+ switch (a3d->mode) {
+
+ case A3D_MODE_A3D:
+ case A3D_MODE_OEM:
+ case A3D_MODE_PAN:
+
+ input_report_rel(dev, REL_X, ((data[5] << 6) | (data[6] << 3) | data[ 7]) - ((data[5] & 4) << 7));
+ input_report_rel(dev, REL_Y, ((data[8] << 6) | (data[9] << 3) | data[10]) - ((data[8] & 4) << 7));
+
+ input_report_key(dev, BTN_RIGHT, data[2] & 1);
+ input_report_key(dev, BTN_LEFT, data[3] & 2);
+ input_report_key(dev, BTN_MIDDLE, data[3] & 4);
+
+ input_sync(dev);
+
+ a3d->axes[0] = ((signed char)((data[11] << 6) | (data[12] << 3) | (data[13]))) + 128;
+ a3d->axes[1] = ((signed char)((data[14] << 6) | (data[15] << 3) | (data[16]))) + 128;
+ a3d->axes[2] = ((signed char)((data[17] << 6) | (data[18] << 3) | (data[19]))) + 128;
+ a3d->axes[3] = ((signed char)((data[20] << 6) | (data[21] << 3) | (data[22]))) + 128;
+
+ a3d->buttons = ((data[3] << 3) | data[4]) & 0xf;
+
+ break;
+
+ case A3D_MODE_PXL:
+
+ input_report_rel(dev, REL_X, ((data[ 9] << 6) | (data[10] << 3) | data[11]) - ((data[ 9] & 4) << 7));
+ input_report_rel(dev, REL_Y, ((data[12] << 6) | (data[13] << 3) | data[14]) - ((data[12] & 4) << 7));
+
+ input_report_key(dev, BTN_RIGHT, data[2] & 1);
+ input_report_key(dev, BTN_LEFT, data[3] & 2);
+ input_report_key(dev, BTN_MIDDLE, data[3] & 4);
+ input_report_key(dev, BTN_SIDE, data[7] & 2);
+ input_report_key(dev, BTN_EXTRA, data[7] & 4);
+
+ input_report_abs(dev, ABS_X, ((signed char)((data[15] << 6) | (data[16] << 3) | (data[17]))) + 128);
+ input_report_abs(dev, ABS_Y, ((signed char)((data[18] << 6) | (data[19] << 3) | (data[20]))) + 128);
+ input_report_abs(dev, ABS_RUDDER, ((signed char)((data[21] << 6) | (data[22] << 3) | (data[23]))) + 128);
+ input_report_abs(dev, ABS_THROTTLE, ((signed char)((data[24] << 6) | (data[25] << 3) | (data[26]))) + 128);
+
+ input_report_abs(dev, ABS_HAT0X, ( data[5] & 1) - ((data[5] >> 2) & 1));
+ input_report_abs(dev, ABS_HAT0Y, ((data[5] >> 1) & 1) - ((data[6] >> 2) & 1));
+ input_report_abs(dev, ABS_HAT1X, ((data[4] >> 1) & 1) - ( data[3] & 1));
+ input_report_abs(dev, ABS_HAT1Y, ((data[4] >> 2) & 1) - ( data[4] & 1));
+
+ input_report_key(dev, BTN_TRIGGER, data[8] & 1);
+ input_report_key(dev, BTN_THUMB, data[8] & 2);
+ input_report_key(dev, BTN_TOP, data[8] & 4);
+ input_report_key(dev, BTN_PINKIE, data[7] & 1);
+
+ input_sync(dev);
+
+ break;
+ }
+}
+
+
+/*
+ * a3d_poll() reads and analyzes A3D joystick data.
+ */
+
+static void a3d_poll(struct gameport *gameport)
+{
+ struct a3d *a3d = gameport_get_drvdata(gameport);
+ unsigned char data[A3D_MAX_LENGTH];
+
+ a3d->reads++;
+ if (a3d_read_packet(a3d->gameport, a3d->length, data) != a3d->length ||
+ data[0] != a3d->mode || a3d_csum(data, a3d->length))
+ a3d->bads++;
+ else
+ a3d_read(a3d, data);
+}
+
+/*
+ * a3d_adc_cooked_read() copies the acis and button data to the
+ * callers arrays. It could do the read itself, but the caller could
+ * call this more than 50 times a second, which would use too much CPU.
+ */
+
+static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons)
+{
+ struct a3d *a3d = gameport->port_data;
+ int i;
+
+ for (i = 0; i < 4; i++)
+ axes[i] = (a3d->axes[i] < 254) ? a3d->axes[i] : -1;
+ *buttons = a3d->buttons;
+ return 0;
+}
+
+/*
+ * a3d_adc_open() is the gameport open routine. It refuses to serve
+ * any but cooked data.
+ */
+
+static int a3d_adc_open(struct gameport *gameport, int mode)
+{
+ struct a3d *a3d = gameport->port_data;
+
+ if (mode != GAMEPORT_MODE_COOKED)
+ return -1;
+
+ gameport_start_polling(a3d->gameport);
+ return 0;
+}
+
+/*
+ * a3d_adc_close() is a callback from the input close routine.
+ */
+
+static void a3d_adc_close(struct gameport *gameport)
+{
+ struct a3d *a3d = gameport->port_data;
+
+ gameport_stop_polling(a3d->gameport);
+}
+
+/*
+ * a3d_open() is a callback from the input open routine.
+ */
+
+static int a3d_open(struct input_dev *dev)
+{
+ struct a3d *a3d = input_get_drvdata(dev);
+
+ gameport_start_polling(a3d->gameport);
+ return 0;
+}
+
+/*
+ * a3d_close() is a callback from the input close routine.
+ */
+
+static void a3d_close(struct input_dev *dev)
+{
+ struct a3d *a3d = input_get_drvdata(dev);
+
+ gameport_stop_polling(a3d->gameport);
+}
+
+/*
+ * a3d_connect() probes for A3D joysticks.
+ */
+
+static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
+{
+ struct a3d *a3d;
+ struct input_dev *input_dev;
+ struct gameport *adc;
+ unsigned char data[A3D_MAX_LENGTH];
+ int i;
+ int err;
+
+ a3d = kzalloc(sizeof(struct a3d), GFP_KERNEL);
+ input_dev = input_allocate_device();
+ if (!a3d || !input_dev) {
+ err = -ENOMEM;
+ goto fail1;
+ }
+
+ a3d->dev = input_dev;
+ a3d->gameport = gameport;
+
+ gameport_set_drvdata(gameport, a3d);
+
+ err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+ if (err)
+ goto fail1;
+
+ i = a3d_read_packet(gameport, A3D_MAX_LENGTH, data);
+
+ if (!i || a3d_csum(data, i)) {
+ err = -ENODEV;
+ goto fail2;
+ }
+
+ a3d->mode = data[0];
+
+ if (!a3d->mode || a3d->mode > 5) {
+ printk(KERN_WARNING "a3d.c: Unknown A3D device detected "
+ "(%s, id=%d), contact <vojtech@ucw.cz>\n", gameport->phys, a3d->mode);
+ err = -ENODEV;
+ goto fail2;
+ }
+
+ gameport_set_poll_handler(gameport, a3d_poll);
+ gameport_set_poll_interval(gameport, 20);
+
+ snprintf(a3d->phys, sizeof(a3d->phys), "%s/input0", gameport->phys);
+
+ input_dev->name = a3d_names[a3d->mode];
+ input_dev->phys = a3d->phys;
+ input_dev->id.bustype = BUS_GAMEPORT;
+ input_dev->id.vendor = GAMEPORT_ID_VENDOR_MADCATZ;
+ input_dev->id.product = a3d->mode;
+ input_dev->id.version = 0x0100;
+ input_dev->dev.parent = &gameport->dev;
+ input_dev->open = a3d_open;
+ input_dev->close = a3d_close;
+
+ input_set_drvdata(input_dev, a3d);
+
+ if (a3d->mode == A3D_MODE_PXL) {
+
+ int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER };
+
+ a3d->length = 33;
+
+ input_dev->evbit[0] |= BIT_MASK(EV_ABS) | BIT_MASK(EV_KEY) |
+ BIT_MASK(EV_REL);
+ input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y);
+ input_dev->absbit[0] |= BIT_MASK(ABS_X) | BIT_MASK(ABS_Y) |
+ BIT_MASK(ABS_THROTTLE) | BIT_MASK(ABS_RUDDER) |
+ BIT_MASK(ABS_HAT0X) | BIT_MASK(ABS_HAT0Y) |
+ BIT_MASK(ABS_HAT1X) | BIT_MASK(ABS_HAT1Y);
+ input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) |
+ BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE) |
+ BIT_MASK(BTN_SIDE) | BIT_MASK(BTN_EXTRA);
+ input_dev->keybit[BIT_WORD(BTN_JOYSTICK)] |=
+ BIT_MASK(BTN_TRIGGER) | BIT_MASK(BTN_THUMB) |
+ BIT_MASK(BTN_TOP) | BIT_MASK(BTN_PINKIE);
+
+ a3d_read(a3d, data);
+
+ for (i = 0; i < 4; i++) {
+ if (i < 2)
+ input_set_abs_params(input_dev, axes[i],
+ 48, input_abs_get_val(input_dev, axes[i]) * 2 - 48, 0, 8);
+ else
+ input_set_abs_params(input_dev, axes[i], 2, 253, 0, 0);
+ input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
+ }
+
+ } else {
+ a3d->length = 29;
+
+ input_dev->evbit[0] |= BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
+ input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y);
+ input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) |
+ BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE);
+
+ a3d_read(a3d, data);
+
+ if (!(a3d->adc = adc = gameport_allocate_port()))
+ printk(KERN_ERR "a3d: Not enough memory for ADC port\n");
+ else {
+ adc->port_data = a3d;
+ adc->open = a3d_adc_open;
+ adc->close = a3d_adc_close;
+ adc->cooked_read = a3d_adc_cooked_read;
+ adc->fuzz = 1;
+
+ gameport_set_name(adc, a3d_names[a3d->mode]);
+ gameport_set_phys(adc, "%s/gameport0", gameport->phys);
+ adc->dev.parent = &gameport->dev;
+
+ gameport_register_port(adc);
+ }
+ }
+
+ err = input_register_device(a3d->dev);
+ if (err)
+ goto fail3;
+
+ return 0;
+
+ fail3: if (a3d->adc)
+ gameport_unregister_port(a3d->adc);
+ fail2: gameport_close(gameport);
+ fail1: gameport_set_drvdata(gameport, NULL);
+ input_free_device(input_dev);
+ kfree(a3d);
+ return err;
+}
+
+static void a3d_disconnect(struct gameport *gameport)
+{
+ struct a3d *a3d = gameport_get_drvdata(gameport);
+
+ input_unregister_device(a3d->dev);
+ if (a3d->adc)
+ gameport_unregister_port(a3d->adc);
+ gameport_close(gameport);
+ gameport_set_drvdata(gameport, NULL);
+ kfree(a3d);
+}
+
+static struct gameport_driver a3d_drv = {
+ .driver = {
+ .name = "adc",
+ .owner = THIS_MODULE,
+ },
+ .description = DRIVER_DESC,
+ .connect = a3d_connect,
+ .disconnect = a3d_disconnect,
+};
+
+module_gameport_driver(a3d_drv);